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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)UN
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77
Joined
2 yr. ago

  • Bazzite has been astoundingly good for me. The only games that have issues are usually those with kernel-level anti-cheat and tbh I wouldn't play those anyways if I was running Windows (although I understand that's a deal breaker for some).

    Support for Bazzite is fantastic too. Kyle and the rest of the folks on Discord are amazing!

  • Even just being rooted on the stock Pixel rom is a fight. It's a constant cat and mouse game to pass basic and device integrity, but as of recently a lot of us have been able to pass strong integrity as well which has been nice.

  • I switched to Bazzite about 1/2 a year ago and haven't looked backed. Better performance, more stable, I can do dev work that I'm used to without WSL and such.

    The best part is I have absolutely 0 incentive to play games that come with a kernel-level rootkit anticheat too!

  • Aah okay that makes sense. I wouldn't mind the extra space.

    If that's turned off, do you know if the game generates and caches shaders as you play? If so, does that also apply to games run outside of Steam?

    Currently I'm just playing games like Hunt Showdown and Helldivers.

  • Yeah I saw that when I was previously running into this, but wasn't sure if it would leave performance on the table. Also, I'm curious if you could run it once, turn it off so you don't process them again, and if that would be beneficial for subsequent runs of the game even after updates (assuming not since they'd probably be invalidated).