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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TW
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2 yr. ago

  • This is why I edited my last comment to say explicitly "played without any download" rather than "run from the disk", the comment I replied to was missing my point. I couldn't care less if the disk goes spinny or not, this is not about storage technology, it's about control over the games you buy. The point is owning games without being bound to online services, which a disk that can be installed directly does perfectly fine.

  • You are mixing having your own physical copy with needing to run games straight from the disk. Nevermind that there's no reason that games couldn't be sold on faster cartridges, you can still have a physical media that can install a game into the console. Offline, without relying on an online service that will inevitably close eventually.

    As it is, with disks and cartridges, they can't make it so absolutely every game must check with their online services. They have to make sure grandma in the boonies can make little Timmy's game work right out of the box. Without them, there's nothing stopping them. They could even straight up say that "no game could be expected to last more than 10 years", and I see enough people that already seem ready to fall for that. Nevermind that to this day there's people playing the nearly 40 year old Super Mario Bros.

  • For tracking and foraging. You don't roll Survival to resist damage so I don't think the idea is the same here.

    And you know, just because it could be done in other ways, it doesn't mean the way they are doing it is bad, even if you don't like it.

  • I wouldn't call that a fuck up by any measure. This seems meaningfully distinct than just "difficult terrain", since its a hazard in itself. It's not a matter of just going slow, just staying there is dangerous. Not to mention it can compound with difficult terrain.

    In practice, I'd still prefer the 5e rule where everyone has at least some time they can manage being in there as opposed to just rolling con and having your wizard drown immediately when they touch water like it is a video game.

  • 1 con roll for what? A turn? A minute? 10 meters of movement?

    The value of more thorough rules is setting common expectations among everyone. If you'll just keep making it up by vibes, you don't need any system. You might not even need dice,