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124
Joined
2 yr. ago

  • They didn’t share what was the criteria used to choose them.

    Maybe you’re right…

  • Yes, and no. There are still a lot of good apps without that business model, but it’s hard to find them and they are not well known.

    But this is the path that Apple wanted. 🤷‍♂️

  • No, I’m suggesting that they are being biased and choosing apps that fit their criteria. Remember, it was them who advised the devs to go into that path, in the first place.

  • Sorry if it wasn’t well written (I did it on the phone, and I’ll revise the text later).

    What I meant to say, is that almost all the apps chosen by Apple are based on in-app monthly (or annual) subscriptions.

  • I use a mix of browser (Windows and tablet) and NetNewsWire (iPhone).

  • I got one cheap, but OMG it’s ridden with ads. I guess it’s too late for me to root it, no?

  • Well deserved, after the buggy mess of (the new) Forza ( ͡° ͜ʖ ͡°) /s

  • You’re demanding too much from them. They burnt a lot of neurons writing that shitty comment.

    The irony part is calling someone a clown, when it’s them who built an entire circus on this comment’s section. What a 👑

  • Looking at the reply they gave you, I would bet my Xbox that it’s a bot account. (Even if I’m wrong, guess I won’t loose too much 😅)

  • I’m pretty sure someone will get an excuse or something like: doesn’t bother me too much because I want to play that game, kind of crap.

  • Account created very recently: ✅
    Lack of spine reply: ✅
    Simping for a huge company: ✅

    Congratulations, you’re this weeks winner of Potentially an official employee who spends time on social media advertising!

  • Thanks for the context. Was this a US thing? Because I don’t remember seeing this in EU 🤔

  • MT framework (which powered several RE’s, DMC, and other Capcom games was also a damn good engine). And Criterion’s Renderware was also an exception back in PS2 days.

  • Who would have thought that having your own team/colleagues writing/updating their own engine would rely better results (not always) than using something made from someone else…

    The problem is bigger than that. Disclaimer: generalization incoming!

    Most game developers are just programmers and nothing else. They know how to write high level languages like C# well enough to write the required functions and that’s it.

    Long are the days that devs would need to write their own tools and even engines to put the game running. Some (like Naughty Dog) would even hack the hardware in order to bypass limitations of it.

    Yes, there were shitty games made back then , but at least the devs had my admiration. Now, not so much. But this not limited to games, Apps are the same shit. Let’s just use some Chromium framework wrapped as an app and that’s it.

  • Yes, as someone who owns a MacBook M1, iPhone, iPad and an AppleWatch I clearly do!

    Do yourself a favor: avoid playing any games that rely on guessing! ( ͡~ ͜ʖ ͡°)

  • What did you expect? Tim Crook and his gang always wanted to please China. Money is everything they care (to be fair to Apple, this issue affects probably every single company).

    That’s why you can’t ever rely on them.

  • How many cryptos did they pay you to write that? ( ͡° ͜ʖ ͡°)

  • Hey sir, I think you’re on the wrong side of the lane. The Brave Cult highway is this way ↗️ !bravebrowser@lemmy.ml