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2 yr. ago

  • While I agree with you, we have to keep in mind even though Bethesda games are pretty fucking shallow. Some people just love them the way they are. Console players are the perfect example of this. I know consoles "recently" added modding but its far more limited than their pc counterparts. Those games had legs even without the modding scene. Its just on the PC market mods are probably the main reason why people play it on that platform.

  • 100% disagree. Like in theory I agree with you but they already did an "enhanced" edition for System shock 2. It was their literal first game release. It was their port of System shock 2 that allowed it to run on modern systems, which released in 2013.

    The following was the feature list of system shock 1 enhanced edition:

    Higher resolution support up to 4K widescreen mode
    Mouselook support
    Rebindable keyboard/mouse/joystick commands
    Adapted to Nightdive's KEX engine
    Support for both Direct3D and OpenGL
    Option to switch between hi-resolution Mac assets and the original DOS assets
    Official support for fan missions and fan mods
    New unified options menu that allows changing preferences before gameplay
    Adjustable FOV (Field of View)
    Smoother camera rotation and translation
    Improved control scheme which allows faster and streamlined experience
    Brand new achievements
    Remappable keys with three profiles to choose from: original controls, custom controls, and lefthanded controls.

    Many of these things are minor.
    This allows them to update SS2 into their KEX engine but this just feels so unambitious. People are chomping at the bits for a proper remake of SS2 not another remaster.

  • At least this time the contractors won't be working on an new engine as they all have to piecemeal a game with a tenure of 1 and half years. Seriously while 343 hasn't done great with the halo franchise I do feel part of the blame comes down to Microsoft with their forced contractor bullshit. Hard to make a coherent game in your super special engine when you are constantly at a brain drain.

  • Not a ton of good loud heists also with how the progression system is. Its pointless to do the same things over and over again since you have to beat those stupid challenges and many of them favor being stealthy.

  • There are some things only achievable via massive corporations. You aren't going to be able to copy a youtube or twitch on a fediverse style, well technically possible but very ill advised since storing full video is pricey and the bandwidth requirements will kill the host in costs.

  • In some ways yes but other ways no since really its weird. Homelander and Omni Man are the same archetype but Homelander is sort of a bitch compared to Omniman since in the universe of the Boys, Homelander doesn't really ever have any challengers that are on "his level" while Omniman is strong but it seems he to actually be challenged by some of the foes he fights. So one has actual combat/fighting experience, the other is an adult brutalizing and murdering babies.

  • And that is partially why many of their advertisers decided to fuck off. Except now they are hemorrhaging far more money, so while their head may be shooting the shit. The actual adults in the room know who feeds them.

  • While it sucks and in no way defending these actions many sites including twitch, youtube, etc typically rely on advertisers. So deprioritizing sex and violence is typically the caused due to advertisers dictating what material they want associated with their brands. Coke probably doesn't want to be associated with a person getting double teamed if they are aiming for a "family brand". eXtwitter is probably trying to appease advertisers since they screwed the pooch ever since Elon took control and they lost a ton of negotiation power. If websites thought they can make $$$ being sex worker friendly they would do it but typically the ads for adult sites have terrible payouts. This is the dangers of a "free" internet.

  • To be fair it also rated rather poorly, which is unfortunate since battletech was pretty damn good.

  • Super has absolutely not ended. The manga is right now playing catch up with the latest movie.

  • So its a nothing burger for you...

    If you have more hours on your steam deck than your mac. Whats the point since you wouldn't want the refund. So either you accept that you are asking for something completely unrealistic. I want it to be noted that I was very miffed at Valve because they killed CSGO in an easily accessible way (at launch). You are requesting they shouldn't care about the hours you play your thing on. Having a "mostly" played on mac requirement makes sense. They aren't going to give you a number of hours/percentage and simply saying I played it for 2 minutes to test if it actually worked on a mac shouldn't count as a "refundable" thing.

  • Are you seriously suggesting. I boot up CS Go on some random macbook and get a full refund while I can still play a legacy build of the game that does support mac.

  • I mean Lies of P is probably worth a try while its not a 1 to 1 to bloodborne it shares a decent amount of dna with it. Just wished there were more eldritch abominations.

  • Come on now that is a bit unfair.

    Its a bloodborne PC port.

  • 100% not equivalent. I said entry since it gets the job done but it has a ton of limitations. The biggest one is it having to compress the video via the link cable and it having to decode on its own cpu. So this can lead to a some artificating and some stuttering issues. This is a problem that can be solved if Meta chooses to use DP over usb via the displayport protocol but that makes engineering a bit harder and it runs counter to their whole point of the device being a standalone unit, this isn't even an unrealistic ask since this is how the PSVR2 works.

    2nd one and this is only a partial issue but its still worth mentioning battery life. For many people having a link cable will extend the life of your quest 2 but it won't keep the same charge level so a session will probably stop after 2 or 3 hours. Which is fine for a single person but if you are doing this for a party or something, may not be enough time to let everyone have a go with the thing. So a standard headset will just have a dedicated power cable and can go for as long as you want it to. Like said I'm hesitant to put too much faith on meta since they can easily drop support for these headsets. To my knowledge the quest 1 still works with a link cable but how long do we expect that to be the case, maybe one day a software update with their oculus platform basically makes it impossible to use it.

  • Its a mixed bag. The Pico headsets are around the same price point but at that price point, you are typically paying with your user data as well. Its just a question of who you are giving it to facebook or some random ass Chinese company. While Facebook trying to own "VR" for itself is bad I will at least thank them for making headsets that make it more likely people are willing to dip their feet into VR. While facebook sucks, only having to pay 300 to 400 to get into something you may absolutely hate. They make for great "starter" headsets that you can probably easily find on the 2nd hand market for sub 200. Try out VR on a quest and if you like the concept and feelings of it probably invest more on a better headset. Hopefully we will hear more about Valve's Deckard soon.

    Edit: I almost forgot to mention PSVR 2 which is pretty damn good but for 550, I don't think it will have a massive appeal to console games seeing as they are gaming on something funnily worth less than that headset. It being locked to only the PS5 is also a massive penalty against it and there is no news of a fan made driver for it on pc.

  • I mean and there are a ton of people who are super into the far cry games even though I see them as generic games. Like sure people can find the game fun but I was expect CRPG levels of details but what I got was CDPR's version of Far Cry minus the pointless filler with capturing radio towers (thank god for that) but filled with all the other filler from those games. The story writing was pretty good and that was its big advantage but the AI was pretty brain dead, which made the fighting rather dull. Add on top of that on launch you could literally stand in the same exact spot and clear a section of the AI and then repeat ad nauseam. I haven't kept up with far cry since maybe 3 but I have played the Division 2 although that game has many failings one of its biggest pluses was the AI was pretty smart compared to most other AIs in the modern day and I would hope the other "Tom Clancy games" would use a similar AI but who knows.

    Like having cyberware only be useful for combat, just feels like a pointless thing. We should have RP/world moments with them but at least in 1.0 there was none. Just the game is filled with so many missed opportunities. The og trailer for this game was sold on the importance of Cyberpsychos but in the game they are just some filler quests that you can get some lore on before you fight them but vanilla you got nothing unique for doing it (apparently in 1.2 you are now given a proper reward for it but it shows how sidelined that "questline" was). Very little destructible terrain. Like I'm not some fanboy who watched every trailer before release. I only watched the 2013 and the E3 gameplay premiere for it before buying the game whenever it released (after seeing it was scored pretty highly by reviewers). It was just a deeply disappointing game where they basically showcased the prologue showing how "reactive" the world was but beyond the prologue the world really doesn't take in account of the things you have done. There are some things but its alot smaller than what was showcased.

  • Yeah, have no clue why people don't think they are just doing this. They literally did this with RDR 2. Like we aren't in the days of the 360 and PS3 where consoles were very weird architecturally. Things have been mostly smoothed out and porting while can be quite a task especially if you want to do it right (however Rockstar hasn't done great with doing it right) but its far more trivial compared to the past.

  • If you read the article this isn't purely about the Epic game store but around the publisher of the game who was bought out by Epic. there are about 30-50 reviews per month for the title on steam. So I think its a safe assumption that it has at least sold some copies in a period of 2 years. There were at least 70ish reviews for the Holiday "expansion" standalone in 2 years.

  • I don't have MW5 installed anymore but from my memory you can assign a weapon to multiple firing groups. The only thing I think they did remove is it doesn't use a select fire active group button anymore.

    Yeah don’t care about motion controls, those are best left to standing games.

    Not sure if you have tried it but VTOL Vr may change your mind on that. It will never beat HOTAS but its far more immersive than relying on your keyboard or controller.