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989
Joined
2 yr. ago

  • Charlie Kirk!

  • Pathfinder, D&D 5e, Call of Cthulhu, and Vampire: the Masquerade.

    The V:tM group is about to implode due to out-of-game drama, and the Call of Cthulhu group went on hiatus a few months ago. The 5e group is a therapy group but has a couple powergamers making everyone miserable. The Pathfinder group is the only sane one, and they've been doing the same campaign for going on three years now.

  • Well, consider that D&D spent almost two decades being the only role playing game in America, and just over a decade being the only role playing game everywhere else it got translated to. It got a massive head start. The only reason Pathfinder got so big is because WotC shot themselves in the foot with 4e by trying to get rid of the OGL and pissing off all their customers

  • I wouldn't say they priced themselves out, it's more that you can't economy-of-scale a small business in your living room. You can't beat Amazon at its own game.

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  • Bun!

  • I feel like I should have provided context, but I more wanted vibes. I'm making a rpg with 5 classes, and I am dead set on the only spellcasting class being the Wizard. So, the clericish class has to have some other role. Settled on something closer to a Bard as the main thing, where you can make an Inspiration pool of d6s that your party can scoop up dice from to add to their attack rolls and skill checks. Most of the obvious stuff that would normally belong to clerics, druids, warlocks, and paladins is all bolted to the sides and corners of the alignment chart. I'm looking for how to flesh out the meat of the class, the core stuff that everyone gets.

    If you're curious, these are the 5 classes:

    • Fighter: A mix of Fighter, Barbarian, and historically accurate knight stuff
    • Apostle: Depending on your alignment and choices, either a Cleric, a Druid, a Paladin, a Warlock, or some mix of all four
    • Ranger: In addition to normal ranger stuff, this is also the Spy class.
    • Xia: Cultivation genre stuff like shattering bones with your guitar, riding your flying sentient sword, and summoning demonic spirits to fight your enemies. Also, punching real good.
    • Wizard: You have a big ass spellbook which you copy spell scrolls from, and if you do really well you can start forging magic artifacts in your wizard tower.
  • Do it

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  • The Song of Eärendil in my Ass

  • That's a handsome boy

  • Meanwhile, Higher Education research be like:

    • publishes good quality research on the efficacy of an advising methodology
    • immediately gets ripped to shreds by professors from schools using other advising methods
    • only research that gets unchallenged is stuff like "some advising is much better than no advising" or "people have different learning styles
    • academic advising will never be a career due to the lack of consensus
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  • After reading the other comments, I gotta point out that asking us to describe empathy is like asking a shark what swimming feels like. Its just something we do, 24/7. Sure, some people learn to be less empathetic because it interferes with their job, but doing that is sort of like not thinking of a specific thing—you can do it, but you have to take a roundabout method to accomplish it and you have to stay vigilant the entire time.

    If i had to try, I would focus on how children experience empathy. The usual path of developing empathy in children has a number of distinct steps:

    1. As a toddler, you do something mean to another kid, but this makes the other kid cry. Seeing the other kid cry makes you feel bad. You don't like feeling bad, so eventually you learn to not do mean things.
    2. As a preschooler, you start exercising your newly-formed cognitive abilities to try doing things that are nice, possibly even considerate. You learn that making other people happy feels good, so you start finding all sorts of different ways to make other people happy. Some kids decide they prefer helping, others like giving gifts, and a few start to get really good with compliments.
    3. Around second grade, you start developing the ability to put yourself in other people's shoes. Some kids don't explore this much, others spend a lot of time thinking about how other people feel. Generally at this point kids are very concerned about fairness, but being aware that other people might see the world differently from them makes fairness more complicated than "everybody gets the same"
    4. As a teenager and later as an adult, you start using this to form moral ideas. This is why morality is a touchy subject for most adults; it's more felt than anything. Realizing your moral priorities are misaligned can feel like realizing you can't tell purple and magenta apart. In addition, at this point you get a finely tuned sense for social dynamics, and you may start reacting to social blunders with the same level of pain as watching someone else stub their toe. Many people fold this into their moral systems, or even prioritize this social empathy over the emotional empathy from steps 1 and 2.

    My understanding of your situation is that you skipped steps 1 and 2. You are capable of putting yourself in other people's shoes, so you can in fact do the stuff that empathy lets us do as long as you take the long way around. You also can read the room perfectly well, and then use that to react appropriately. Similarly, I'm autistic and didn't get to participate in steps 3 and 4, but I can still put myself in other people's shoes with a bit of imagination and a lot of effort. I make serious blunders sometimes by forgetting that other people have different likes and dislikes than me, but most of the time I get things right.

  • Skillet has made some cool stuff, Future of Forestry has made some good Christmas music, and I guess Owl City counts as a Christian band now

  • Probably not the best idea in the current political climate

  • Free radicals are essentially ionized molecules. So radical Islam is just like normal Islam but missing an electron.