Better, kid friendly urban infrastructure like dedicated bike paths protected from car traffic, better pedestrian areas, parks and so on. Kids will get outside their house if there is a kid friendly outside. A greener, more human friendly outside where you can socialize with other humans would always be preferred over doom scrolling online.
Good luck with that, people and politicians love cars, parking lots and highways, and the media is demonising kids as criminals.
They were a bit too public with "Dual_EC_DRBG", to the point where everybody just assumed it had a backdoor and avoided it, the NSA ended up having to pay people to use it.
To me it's the tech equivalent of painting yourself into a corner, sure it works at the moment but what are the hidden costs of sticking on a dead end technology? What's the upgrade path from a C64, a C128? What happens if a chip on the circuitboard fails, or the power supply? Can't exactly order a new one, they stopped making them over 30 years ago and the company has been defunct for basically the same amount of time.
I wish I could remember more details, but I remember years ago reading about a company that had a core product that depended on an old 286 era laptop with a special software/hardware combo for maintenance, and all I could think of was that a single accidental bump of a table was all it'd take to shut down that product for months until they could find the exact replacement.
I imagine the stones would survive it, just fall out of the vanishing gauntlet. It's not like the stones were a part of it, they were just being held in place by it, but then there's the question of whether or not the contents of people's pockets got snapped as well, we know the pager Fury had didn't count as "part of him".
And no, they used the ant man tech to go back in time, no stones there.
It's "FEX", Valve have apparently been testing it with Proton.
The Asahi Linux team have their own packaging/tooling around it, but theirs is slower at runtime because they have to run the games inside a VM as well.
Well there was Joseph Staten, worked on CE/2/3/ODST, went with Bungie when they became independent, then rejoined MS and ended up being "Head of Creative" on Halo Infinite.
I quite liked the locale in FC5, but the (nearly?) unavoidable captures the game would force on you when you did too much open world stuff annoyed the hell out of me.
Then I had the ending spoiled for me and I just got too annoyed at the story planners and never touched it again.
Good luck with that, people and politicians love cars, parking lots and highways, and the media is demonising kids as criminals.