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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TE
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2 yr. ago

  • That's a fair assesment. But what's the ratio games that you actually go back to compared to the amount of games you own in total? Unless you only play very few games, the amount of games a person owns vastly outnumbers the games they actually go back and play multiple times. Just looking at my steam library, I own hundreds of games I've completed once and have never touched again along with about 2 dozen I actually go back and play occasionally.

  • What you're describing is still toxic masculinity and has absolutely nothing to do with toxic femininity. Men that have been hurt by their previous partners or ridiculed for being emotional, is toxic masculinity. This is because men are discouraged from expressing their emotions or seeking support, reinforcing the harmful stereotype that vulnerability is a sign of weakness. Men get hurt by women doing this because of the toxic view many men and women carry about masculinity and male gender roles.

    Toxic femininity on the other hand, is a societal expectation placed on women to conform to traditional gender roles and stereotypes, like being passive, nurturing, and submissive.