Lovely game. Much more than just an Age of Empires clone. I love that there are no „peasants“ but every soldier does farming if not in battle. Also the circular maps are fantastic for RTS gameplay.
I want a historically accurate trading simulation set in the early modern period: I want a multitude of ever-changing regional hard, soft and bookkeeping currencies, also bills of exchange, individual units of measurement for each product, paying in kind, putting sth. on the cuff, installments, various per item or volume based taxations, tolls, tithes, tenure, social privileges, staple rights, scheduled trade fairs, regulated fixed prices, lot sales, return freight, regulated transportational services, craft and trading legislation, significance of saint days, city level legislation, guilds and other corporations, the very relevant concepts of honor, contemporary obligations of social responsibility, familial structures and needs for a network of professional connections, monasteries as large economical entities, etc. pp.
All tycoons I have played just reproduce a shallow version of our current concepts of money and trade and skin it with historical images without even trying to research the historical setting they're in. They add complexity in many other ways that don't focus on trade (i.e. combat).
No fighting. No leveling. No building. Just trade.
I generate a unique key pair (or token) for each service that I want to access from the host machine. I see no issue with storing that dedicated private key locally in plaintext (obviously in a folder where only the required user can read it and I except it from backup and versioning). I use one dedicated user per externally accessible service.
Should the machine itself become compromised this would indicate that my personal master key and master password have been compromised or someone gained physical access. That would require me to restart from a blank page anyways.
Translations are accepted, but they are seen as human interpretation (because by necessity any translation between languages requires interpretation, even more so for ancient texts). Only the Arabic version is seen as the literal word of god. That’s probably what you were thinking about.
Funny, Kbin’s UI design and better performant feel were major reasons why I switched over from Lemmy. It reminded me of old.reddit.com, which I feel familiar with. Shows that it might be a matter of personal taste. Or maybe you experienced a different kbin design (there are still major updates every week, the last one just yesterday).
One additional point that also influenced my personal choice was the political stance of the Lemmy developers (edit: removed my reference to these rumors, because now I‘m uncertain how much of it was true). However, that might not be that big of an issue in the open source environment than it might appear at first.
Mastodon integration feels unpolished, but I‘d rather have it than not have it.
I think that voting on kbin is private now, by the way. Only boosting (retweet) is not private. (Edit: I was wrong. See below.)
Lovely game. Much more than just an Age of Empires clone. I love that there are no „peasants“ but every soldier does farming if not in battle. Also the circular maps are fantastic for RTS gameplay.