You and I are very different then. If I tell someone that dinner is at 6 and they give me a thumbs up, I would interpret that as "I acknowledge that I heard you and have no objections. It is not worth taking my attention off of whatever I am doing."
That is very store dependent. Last time I checked, my local grocery store only had premium brand dry detergent but had discount brand liquid detergent that was cheaper than store brand (which is what I use). I did the math, and the price per load on the dry detergent was not that good. Obviously, my math assumes that the advertised loads per package is true (which is assuredly not the case) or, at least, that brands have the same degree of inflation in their figure.
I assumed that the code was running on a machine that Lu controlled.
Most companies I have worked at had code reviews, but it was on the honor system. I am supposed to get reviews for all the code I push to main, but there is nothing stopping me from checking in code that was not reviewed (or getting code reviewed and making a change before pushing it). My coworkers trust me to follow the process and allow me to break the rules in an emergency.
I assume that the PS5 Pro is great for its target audience: people who care about getting the best possible graphics on a console. They bought it, they tried it, they loved it, and they praised it. The issue with the PS5 Pro is that not everyone fits into that niche. For people who are not playing on giant 4K TVs, what is the benefit? What does it provide that a regular PS5 (or even a PS4) does not? Sony has not provided an answer, from what I have seen.
I am sure they will. At least one third party accessory vendor has leaked that they are manufacturing a Switch 2 Mouse Grip (which is how the joycon mouse rumor started in the first place).
The telling thing is that Nintendo is not planning to reduce the price of the Switch. Hopefully they will drop the price when the Switch 2 comes out, or we may have different definitions of "affordable".
The Switch currently sells for $300 and the OLED. In order to keep selling, those systems need to be significantly cheaper than the backwards compatible Switch 2, which would mean that the Switch 2 has to be sold for at least $400 (if not $450).
I would not be sure that Switch 2 will improve the performance of Switch games. Nintendo has shown that they care about perfect backwards compatibility (putting last gen chips into systems, allegedly testing the hell out of their emulators whenever they add a ROM to Switch Online). I could see the Switch 2 being limited to Switch 1 performance when in backwards compatibility mode to remove the risk of breaking some badly coded game.
I assume that the system will still be very hard to get on release. Nintendo is going to hoard systems until November and flood the market until December. If you or I cannot get the system on release day, we will complain to other fans, but we will keep looking until we find one or break down and pay scalper prices.
On the other hand, parents will want to go to Walmart at 3 PM on Black Friday and grab a system. If they don't find one, they will be super mad that they have to explain to little Timmy that he is not getting a new Nintendo for Christmas. It will make the news.
What I would like to see is Nintendo limiting how much their resale partners can bundle with the system. For a while with the Switch, you could find one in stores… assuming you also buy a GameStop carrying case, a GameStop controller, a set of gold audio cables, and 3 shovelware games for a premium price.
I would seriously question the competence of Nintendo developers if their system cannot survive an unexpected shutdown. Computers losing power unexpectedly has been a possibility for server and desktop computers since those form factors were first created.
Sure, maybe some clever code cowboy decided that since the system will always have a battery, their OS can be optimized around never losing power. That reasoning should have been rejected, with prejudice, in a code review. Batteries fail and the older they are, the less charge they hold. Even if the battery is still good, the connection between it and the rest of the device can wear out or come loose.
I actually agree with the article, though I think it is premature. The Switch 2 trailer does nothing to attract normal people to buy the Switch 2. The trailer showed that the S2 is slightly larger, has a new JoyCon attachment, and implied that the graphics are better. None of that is a reason to throw away your Switch 1 and buy the Switch 2. Most people don't care about top of the line graphics and those that do know that a PC or PS5 Pro is the top of the line and a high end phone will beat the Switch 2 for portable power.
Normal people want to hear the story about what the system offers. The Wii sold video games that made you more active instead of less. The Switch offered the same gaming experience at home and on the go. Every generation of PlayStation sells on top end graphics in a plug-and-play box.
What will be the unique selling point of the Switch 2? Hopefully we will know after the April announcement.
Gaming is a luxury but it is also an escape. Alcohol sells well in any economy. When the market goes up, you sell champagne to celebrate and when it goes down, you sell beer to forget. Nintendo is firmly positioned as "affordable gaming".
Don't want to go out and deal with other people? Stay inside and game.
Tired of kids screaming homophobic slurs at you in CoD? Now you know why Nintendo limits voice chat.
Can't afford to take your kids to Mario Land at Universal? Bring Mario Land into your living room (on the Switch 1).
I would not mind if they kept the quick, efficient UI but still included all of the fun bundled software. I love transferring my Miis from one system to the next and seeing all the friends I played with (shame more Switch games don't use them). I fondly remember commuting by light rail and collecting Miis in Street Pass Plaza.
With the Switch, I assume that the development cycle was rushed and the software devs churned out the OS but did not have a chance to develop any fun apps. It is a shame that they never went back and added them. With how well the system was selling, there was no need for them. Hopefully with the S2 having plenty of development time, they will do better.
I have heard that the current Switch already supports mice, but very few games use it, since no one has a mouse connected to their Switch, since almost no games use it. If there is an (uncomfortable) mouse included in every Switch 2, game devs will be more willing to include mouse controls in their games. Players who play a lot of mouse enabled games will hook up a real mouse to their system. Much in the same way that every game for the current Switch supports Joycon controls even though many hobbyist gamers will use a more traditional controller.
Did they say for sure that there will not be any game announcements before April? I was hoping, since Nintendo has officially announced the system, developers would start listing it as a release target for their games. Even Nintendo might have a new game trailer and put a sneaky "for the Switch 2" at the end.
I am not sure about the exposed connector on the side of the system that inserts into the Joycon. I could see a kid jamming the controller onto the system at a bad angle and breaking it.
This is just them covering their butts from bad publicity or a law suit. They are telling you that their tech support will not help you use an unauthorized online server and if you get hacked, it is your own fault. Nothing particularly weird about it. No more than just about every piece of free software includes a document explaining that the software does not include a warranty.
You and I are very different then. If I tell someone that dinner is at 6 and they give me a thumbs up, I would interpret that as "I acknowledge that I heard you and have no objections. It is not worth taking my attention off of whatever I am doing."