Can we defederate from hexbear.net?
Swiggles @ Swiggles @lemmy.blahaj.zone Posts 2Comments 149Joined 2 yr. ago
If you can use containers always use containers as a rule of thumb. VMs are less efficient in almost every way and they add some unnecessary complexity.
For docker you basically only have to backup the persistent data. So in case of the docker setup you just have to backup the mounts and probably your compose file you are using. This probably also answers your third question already. Container files can be left alone and don't need to be considered for backups as they should be stateless and can reside in their default location (/var/lib/docker/overlay2 or so by default).
Overall it is quite simple as you only really have to consider the mounts and the docker setup. The mounts you define and should be really obvious and the docker setup is just a few config files at most or just the compose file.
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The part you see isn't mold, but the spores. Mold almost looks like spider webs and it is very hard to see without a microscope. If there is anything visible it means the actual mold had already grown much further and deeper. As others have said you can cut of the visible part plus an inch or so for hard cheese (and some vegetables or apples), but for other cheeses or food it is a no. Throw it all away. At that point it already spread throughout most of the food.
Define a function called : which runs itself and creates another fork of itself as a background job :&. After the function definition call the function (final :).
It's easier to understand once you realize that : is a valid identifier. It is a simple mildly obfuscated fork bomb.
Yes, I wanted it to just work and it does so without any major problems for the most part. I wish there was an option for remote wakeup with controllers though (keyboard or WoL works though).
Not really. You need another PC running for it and it didn't really work last time I tested it with Linux. Even when it worked from a Windows machine there were regularly really bad picture artifacts.
Also is the Steam Link even sold anymore?
Anyway, using the Deck is a simple plug and play solution.
I use it mostly docked and play on my TV. I know it is not the primary purpose, but playing PC games on the couch on a big TV is just great.
I started using it a lot more once I got the dock. Before I wasn't sure if it was the right purchase, because I didn't use it as much as I would like to.
Of course sometimes it comes with me when I am traveling.
Basically I am using it the same way as my Switch and in the end it was really worth it. I got one with the second batch I believe and I used it many hundredths of hours so far.
Elden Ring and Andor. Weird combination, but I'd give it a try!
It's laissez-faire. It took a few reads until I got it.
Why not stay with Arch? Fedora has an uncertain Future due to RedHat. Anything else is probably fine, but it depends on what you want to achieve.
Regarding VM gaming it is working fine for the most part, but there are a few anti cheat engines which block VMs so your milage will vary (Escape from Tarkov, Rainbow Six Siege and I think Valorant don't work, most other games do last time I checked). Keep in mind you need a mainboard which plays nice with IOMMU, a CPU with enough cores and you probably want two graphics cards. One dedicated for passthrough. If you don't have a purpose built computer for this your results might not be great.
Playing Windows games in a Windows VM is not escaping Microsoft though, but others already said that.
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I worked on projects using C++, C#, PHP, Python and JavaScript, also Typescript. I learned programming with C. So I am at least at a professional or competent level at each of them.
The language I am most productive in is JS. There is barely any boilerplate, it is easily writeable and supports multiple paradigms. Personally I prefer Typescript and I make it a requirement for projects I lead. I use it for everything unless it is a native application in which case I use C++. Just the language features of JS, compatibility, tooling, platforms where you can run it and so on makes it easily the most useful language on the list. I don't even consider Python, C# or Java over JS. None of them are any faster or better designed languages, except for C# and that's mostly improved by TS.
You probably need to enable NSFW posts in your profile. It is disabled by default.
I don't know. All I am thinking is that games like Fallout do a much better job with environmental story telling. Also many blanks are filled by diary entries, manifests, dialog etc. You can learn a lot about most locations and the people that lived or worked there. Literally nothing even close to that was to be found in any of the locations I visited in Elden Ring.
Same for the Witcher where you figure things out and learn about the monsters. Every enemy feels so much more impactful than random monster 164 in Elden Ring.
I have a feeling that it is partly a very intended different style, but it is also an excuse to skip writing much lore. Just hint at some stuff and people will fill the blanks for you in hour long explanation videos. The world does not feel alive though or real. It is hollow.
Otherwise it seems to be a great game, it is just the storytelling aspect which is pretty bad for RPG standards. The world is interesting, but my curiosity is never rewarded.
Not trying to be funny, but the characters motivation feels the same as Pokemon Red/Blue. Just become the very best just for the sake of it. I really really hope I am wrong, because that would be an absolutely disappointing conclusion or rather lack of it.
I bought Elden Ring during the last Steam sale.
The world is intriguing, but there is a real plot hook missing. I still don't know the real motivation of my character after 40 hours of gameplay. The reason why I am there and why I care. It was never explained why I want to become an elden lord and what that really means. Some of the stuff will be probably explained at some point, but as I said I don't understand the motivation or why my character started the journey in the first place.
There really is not much story so far. There is probably a lot of lore hidden, but most places, events, bosses, quests etc feel disconnected or shallow. I really would love to pick up some of the books in all the places, but that's not possible. As I said the world is intriguing, but it is probably all just cryptic stuff with many blanks left. Lore wise it can't be all a big mystery and it doesn't feel like most of it is, but it is never conveyed to the player.
The world is beautiful, there are many weird places. Having the big glowing tree in the background is an amazing set piece in an otherwise grim dark world.
Gameplay wise the progression feels really slow and it is hard to change the playstyle due to limited resources early on. I am unsure if I like that yet. It doesn't invite the player to try out some of the new toys you find though which is a bummer.
Besides that it is the first real Souls like I got into and the difficulty seems reasonable. The lack of quick saves is an interesting design choice. Every failure hits a bit harder, but it also inhibits experimentation.
I can't really explain why I like this game, but so far I am having fun. The world looks and feels great, the gameplay is fun. It's just the story or storytelling aspect of the game which could be so much better.
pacman -Syu
Using -Syyu can cause a partial system upgrade if mirrors are out of sync. It leads to higher traffic for mirror owners and it is considered bad practice overall. There are just a few rare cases where it is useful at all.
Forcing anything should always be a conscious decision and never the default.
It is less prone to input errors. That's true, but all other points I disagree with. Gestures are faster on a larger device, because you don't have to relocate your fingers. Additionally they are easier to use on a larger screen for the same reason.
It's just what you are used to and I don't like that gestures are not as intuitive as buttons (worse UI/feedback), but they do work better overall and that's a fair tradeoff.
It took a few attempts and switching back and forth until it really clicked, but it is so much better on a larger device.
You mean her race? Most likely a Tiefling.
What's so useful having about an iso library? Isn't it just hoarding of outdated images very quickly? What's even the use case?
I am very curious, because I don't see it. You usually don't install so many different machines in any timeframe where it might be useful. For recovery you just pick one and you really don't need it often either.
It's just sorted alphabetically (technically it is the UTF16 code order). To be fair it's a sane default for most use cases. In JS case you can define a very simple callback to change the behavior to numeric sorting (a,b => a<b). Many other sorters provide a flag instead, but numeric sorting is seldom the default as it is not as useful most of the time in weakly typed languages.
It is unlikely that Cataclysm ever goes on sale, because the steam release basically is just a donation. You can get the game for free on the official website: https://cataclysmdda.org
There you can also donate other amounts than the Steam price.
The problem is that they are in support of regimes which are currently or historically anti LGBT+. There is no further discussion to be had. Even if they claim to be whatever, they are against us. Their ideology is incompatible with our freedom and possibly our lives.
You cannot be pro Soviet, pro Russia, pro China or whatever else and LGBT+. You would fight against that for the same reason you fight against Nazis. The ecological politics or so are irrelevant at this point. Even if you agree with that, don't forget that they want us gone.
This is so close to the Nazi bar problem and I fully understand why defederation might be the best course of action. Personally I don't know what the right call is, but I blocked the instance using the Connect app anyway.