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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SU
Posts
2
Comments
188
Joined
2 yr. ago

  • I get what you mean, and I agree with you. But locked bootloaders can be good for security, but as long as they're unlockable they are good for freedom. You mean to say un-unlockable bootloaders should be banned.

  • What I'm noticing is that the first game had 2015 graphics and on a medium to large city runs at cinematic framerates (20-30fps). On Cities 2 the graphics are a mishmash of 2010 and 2025 graphics that run somewhat poorly, but also stutter a lot. On my 10k city I'm getting 45fps average with low-medium settings with the recommended changes to improve performance, but large lag spikes are frequent.

  • I've been having playable framerates but they're not improving. On a 10k city I get about 45fps average but I frequently experience frame drops which definitely make it less enjoyable to play the game. My specs are Ryzen 9 5900HX, RX6800M, 32GB RAM

  • I'm not the most knowledgeable on this subject, but I'm curious to learn more.

    Why do various toolkits have major releases that seem to reset the features of the last one?

    GTK 3 seems like GTK 2 but slower to me, and before the transition was even complete GTK 4 showed up, which just seems like GTK 3 but a bit different. Qt 5 works really well and is efficient on resources, so why are we switching to Qt 6? It seems like reinventing the desktop over and over again.

    I understand updates for the kernel for compatibility, small to medium updates to all software for bug fixes and new features, and major updates to toolkits when there are big problems with the current release (X vs Wayland for example). Or if the current release was unreliable and bloated, which I heard was what happened with Qt 4 and why they switched to 5. But I also heard Qt 3 was really stable and lightweight, so why did they switch away from it?

  • I was at a HD dealership recently trying to find out why so many people like Harleys. I test rode a Sportster 48, and then the salesperson tried to direct me to a Nightster. I think I sat on it but I declined to ride it because I didn't want to be riding a 93hp bike after just a month of experience riding a slow 250. Definitely want to try one out sometime next year though.

  • Wow. I was just taking a break from an ethics assignment whether Copilot is ethical to use while developing code, and then I see this post.

    I believe Copilot is mostly ethical to use in development, as a tool. This is just Microsoft trying to force Copilot into a place where it wasn't meant to be and will lead to so much wasted electricity.

    It's like taking the MVP in Baseball and forcing him to play Tennis and expecting good results against Tennis pros. Stop shoehorning good AI tools into the wrong places that are better equipped using different tools.

  • I understand that they need the money to host the videos, but I won't directly pay them considering how they treat viewers and creators. I'm pretty sure they would be $100+ richer from me if they didn't remove the dislike count.

  • I unironically use the 3rd option to support creators. I still use adblock if the creator isn't monetized or it's content that probably shouldn't be getting monetized (eg. rips of game OSTs not by the game dev)