I consider losing all the money and XP you've accumulated since the last save to be extremely punishing. Maybe it's just me, but I can't begin to express how much I hate losing progress. Everything I just did for the last X minutes since the last save was completely undone. Nothing to show for it, no XP, no money, no progress toward my next goal. Just a complete fucking waste of time and X minutes of stress I'll have to repeat. It's like I lost power and corrupted my save file. It's the worst feeling in gaming for me.
Yes, I realize you can get that XP/money back but it adds a level of stress that makes my stomach roil even thinking about it right now. No amount of suggestions on how to think of it differently has changed my perception of it significantly. I dealt with it in Elden Ring for a while but it's probably the main reason I stopped playing that game.
Playing a game with similar mechanics but without the death penalty makes me realize how much more fun Elden Ring would have been without it. IMHO of course. YMMV
I know it's about as subjective a thing as you can get, but I find the ergonomics of the DualSense to be atrocious. Like it's so bad that it hurts my hands to play for too long. I also hate the squishy feel of the triggers when they're not using the gimmicky feedback stuff. Overall, I was pretty amazed at how badly they ruined the controller for the PS5 compared to the PS4 one, IMHO.
It's funny to me to see people say they prefer it but hey... some (read: billions of) people also think Twitter was ever worth using. Different strokes for different folks.
I honestly have no idea why. I have had both the PS5 and XSX since launch (yes, I got very lucky), and I have been a PS fanboy since the original, but the XSX is just way better IMHO. I barely use the PS5 unless it's for exclusives, of which there are very few.
I feel like there is a lot of inertia keeping people with what they know, but if you were to give a PS5 owner an XSX for a month, they'd go, "Oooh, I get it now!" and switch.
At a bare minimum, the XSX is much better for everything besides gaming (streaming, etc), the controller is SIGNIFICANTLY better (subjective, but man...huge difference), Gamepass is way better than PS+, and there are more exclusives on Xbox.
I wish the PS5 were better because I'd rather not support MS. But the gulf is so wide, it's hard to validate buying the PS5 in my mind. There's a reason I have a second XSX while the PS5 is gathering dust until Spider-man 2.
With all the classes, you need to engram to unlock it as a secondary class. If you don't choose it as a starting class, you have to get the engram in game like you normally would.
The real question is why are you starting a new character? Why wouldn't you just pick a new class and reroll the campaign? It scales to your power level, which is based on your class levels and your weapon levels. Picking a new class and an unleveled gun will feel like a new game but you won't have to go find all the engrams again and you'll have the benefit of your unlocked traits and interesting guns and stuff.
EDIT - Regarding spawning the blood moon, the technique I read was to spawn into a different zone and back again but NOT the Ward. Worked fine for me... just takes patience.
I think what it is is that there's friendly fire enabled. There's no incentive to go kill other people like in some souls games, but strangers on the internet will be strangers on the internet.
It's super simple to limit your load to "friends only" seeing as how it's the default mode and it's right there next to the "start game" button when you load in.
Oh I probably should have mentioned that I've only played solo so far. Are you saying it has invading pvp like Elden Ring? I didn't even realize that was in the game. I didn't change any settings to turn it off (though it's set to "friends only"... maybe that did it?).
I can definitely imagine that sucking. But it seems like the kind of thing that can easily be turned off...
I bought LE ages ago and the progress they've made makes me confident the game will continue to improve in good ways. The designers really seems to understand the genre and what players want. The way they are handling "the trade issue" is a perfect example of that.
The biggest issue right now is a lack of endgame systems. Once they get that fleshed out a little more, they're going to be sitting pretty.
I, too, enjoyed the campaign. But the campaign alone wasn't worth $70 and once the campaign ended, the game just turned into a boring grindfest.
I don't even feel like casual is the right word because you can have a deep, interesting game without a game feeling like it requires a huge time and energy investment. Something like Last Epoch manages to have depth while still being approachable to casual players.
Diablo just seems... I don't know, hollow. It looks great on paper but falls apart in practice.
I'm surprised nobody else is playing Remnant 2. It just came out and it's pretty damn fun.
They called the original "Dark Souls with guns" and it's definitely that sort of game in the sequel. But it's not as punishing as a typical souls-like since there's no death penalty. It's perfect for my preferences since I hate the "losing all your money when you die" thing in Elden Ring.
Apparently it's very fun in co-op but I have been playing solo so I can't speak to that.
At only $50, it's a pretty solid recommendation from me if "dark souls with guns" piques your curiosity even a little. AA title with no jank and I've only seen a single bug so far in my playing on XSX.
I thought the game was spectacularly bad, but I seem to be in the minority. Makes me feel like I'm taking crazy pills! It's a very pretty game with super shallow mechanics and it's designed for maximum grind. I can handle grind in an ARPG since it's kinda their thing, but you gotta have some good mechanics to go with it or it's just an idle/incremental game with prettier graphics.
Oh man, haven't played CoH in ages. I was really sad when they shut it down but I had stopped playing by then anyways. I might have to check it out just for nostalgia sake.
Starfield and Forza Motorsport are coming to Game Pass on day 1. Both pretty solid reasons to stick around (or at least resub in a month or two) IMHO.
But the real trick is to keep an eye on Slickdeals. I got three years of Game Pass Ultimate for like $120 or something like that a little while back. Game Pass is so much better when it's a fraction of the normal price! 🙃
I consider losing all the money and XP you've accumulated since the last save to be extremely punishing. Maybe it's just me, but I can't begin to express how much I hate losing progress. Everything I just did for the last X minutes since the last save was completely undone. Nothing to show for it, no XP, no money, no progress toward my next goal. Just a complete fucking waste of time and X minutes of stress I'll have to repeat. It's like I lost power and corrupted my save file. It's the worst feeling in gaming for me.
Yes, I realize you can get that XP/money back but it adds a level of stress that makes my stomach roil even thinking about it right now. No amount of suggestions on how to think of it differently has changed my perception of it significantly. I dealt with it in Elden Ring for a while but it's probably the main reason I stopped playing that game.
Playing a game with similar mechanics but without the death penalty makes me realize how much more fun Elden Ring would have been without it. IMHO of course. YMMV