Bungie-era Halo has the best OST in the industry hands down, though recently Lunacid let me hear some certified bangers; someone here mentioned B:G&E, and I second that opinion although I wouldn't have thought of it myself.
That's a trick question. Feathers have lower density than bowling balls; a ton of feathers would have a larger volume compared to the same mass in bowling ball, thus the feathers are heavier
When I first played FL I thought it came out with all the others ^
I don't outright dislike X4, but IMO it feels too... streamlined, in a way.
You've got less wares, less ships, less sectors, no jumpdrive (yes I see the reasoning, no I still want the jumpdrive), the Xenon lost their aesthetic just to look like Mass Effect reapers, and fuckers stole my magnificently redundant ship classes. Can't have ship in Detroit.
Yes, we got X3FL in 2021 AND X4, but X4 is a very different game and X3FL is just a heavily scripted X3AP (more or less).
It's a more-than-me years old game with a lot of mods that keep it enjoyable to day – as "enjoyable" as it can be, that janky piece o' junk – but I feel about it the same way I feel about Halo 2: imagine what it could have been, if the devs had the resources they could have today. (if you say "X4" I'm going to fucking flip)
I haven't played E:D so I can't really make comparisons, but maybe X3/X4 can pique your interest?
I don't think they can justify a home cockpit setup, they're also kinda hard to get into (especially X3, you can't get far without a guide), but hey, there's a combined 1.5% chance that you haven't heard of them and that you'll enjoy at least one of them if you don't care much about graphics. Or voice acting. Or UI/UX.
Weird how after saying this, Goldblum proceeded to morb into a dinosaur and jurass all over the park