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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SO
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2 yr. ago

  • Yep, only things my truck has been specifically good for have been dump runs to one particular facility (big pit with low wall) and hauling loads of gravel/soil. A van or a trailer could accomplish much the same, but the truck was cheap and I don't have anywhere to keep a trailer so it's a good second vehicle.

  • Most influential... it might be Castle Adventure on MSDOS or something like Alleyway on the Gameboy simply because they were the first games I remember playing. Or an old Mac program like Factory or Maelstrom or Power Pete with which I wiled away many hours. Quake III Arena and Unreal Tournament was the first time I messed around with modding and that computer literacy and problem solving certainly had an impact.

    I didn't go into any computer-related fields, I just really like video games and they've been both a solo hobby and social catalyst for my entire conscious life. Maybe Super Smash Bros Melee or Star Wars Battlefront 2 or Halo because the early 2000s cemented some of my longest friendships and those were at the forefront.

  • The fan base is earned.

    This is what I have a problem with. The fan base WAS earned but now is taken for granted.

    You can't just pretend that online play isn't important for multiplayer games. It's a huge knock against the titles you mentioned.

    Kirby and the Forgotten Land tries so hard to keep gameplay smooth that any enemies more than like 15 feet away drop to 8fps and it still dips when there's too many effects on screen. Breath of the Wild simply banishes mobs that get too far away (or just run for too long) to keep the memory functional (and many things don't even render at the edge of bow range). Super Mario Odyssey also aggressively culls actors and gets a bit sad when you force too much on screen (high up in Metro Kingdom, for example) It might not matter to you but it impacts the game enough for me to notice it.

    I simply don't think that you can trust a Nintendo game to be worth the day 1 cost.

  • Nintendo makes pretty good games but nothing about their product is "top tier". The online experience is terrible, their flagship games suffer from framerate dips, pop-in, and stuttering because they don't invest in better hardware, and speaking of hardware they went with the same will-break-down-and-drift sticks because they've been coasting for ages. Meanwhile they're suing fan projects into the dirt and growing increasingly out of touch. (Sony and Xbox are hot on their heels, the big three could really do with some outside competition)

  • What comic and no it doesn't. And reading through your exchange with the other guy it's clear we have very different ideas about the nature of self-identity. I don't think of my body as necessary for "me" to exist, I am my thoughts and memory rather than my neurons and chemistry. If that information can be copied and transmitted then there will be a "me" that continues from a new location.

  • I kinda wish SOMA hit for me but I was already well-aware of the "teleportation problem" and have an established position, so instead I was frustrated at the slow pace of much of the game and annoyed that the protagonist didn't understand. It felt like "Bioshock at home".

  • I currently recommend staying out entirely because of the paranoid war against "immigration" that has made our borders openly hostile to everybody, but if that ever changes there's plenty of cities that are only as shitty as global average and if the national parks survive they are unmatched.

  • Oceans: We know the basic mechanics of currents, tides, chemistry, where all that water came from in the first place, and while there are a few known-unknowns it doesn't seem like a paradigm-shifting discovery is likely. They mystery is mostly because it's huge and we just can't look through it very well, and that there's too many physical inputs to track them all so models are abstractions by necessity.

    The same goes for most of your list (I will not speak to prime numbers, I am an Earth Sciences guy and bad at higher math) in that we may not have a perfect map but we know the shape of it and where the probable gaps in understanding are. So the "why" is questions like "why do waves happen" or "why does the sun look yellow" or "why do we have embryonic 'gills'" and we have pretty good answers you can drill pretty deep into.

    Pushing at the edges of physics is, I think, where the situation is flipped. We have very good models for the behavior of light but questions like "why is there a limit to the speed of information and why does light go that fast" and "why does it behave as a wave and also a mass-less particle" don't seem to have satisfying answers or even a means to be answered. Admittedly physics beyond its applications to organic chemistry is outside my education (again, math) but I try to keep up.

  • Despite being theoretically most correct, octopodes is least correct in English because it doesn't actually matter what the root of a word is if everybody uses it differently.