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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SM
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2 yr. ago

  • From its own cover,

    It is written by experimental physicists and aimed to provide the interested amateur with a bridge from undergraduate physics to quantum field theory. The imagined reader is a gifted amateur possessing a curious and adaptable mind looking to be told an entertaining and intellectually stimulating story, but who will not feel patronized if a few mathematical niceties are spelled out in detail.

    This might sound pretty casual, but it gets into all the math of it, with an aim at practical use.

  • Calling HITMAN a crappy live service thing is hardly fair. True, the always online part feels really unnecessary, but beyond that it is a stellar single player game with the best Hitman gameplay of the last two decades, a large selection of excellent maps with variants and extra missions, as well as a really impressive rogue-like mode added later for free.

    The elusive targets and seasonal content can be completely ignored, and the game would still be a major milestone in modern singleplayer games.

  • The point of having an age of consent (in this case 16 in the UK) is not popularity, and not just parental awareness or protection from people in positions of power.

    It's a decision by society that kids below this age are incapable of grasping the full consequences of their consent.

    Of course the limit is going to be somewhat arbitrary, and you can definitely argue that age of consent laws are bad without being a creep, but you'd have to argue that a 15 year old understands the ramifications of consent.

  • The UN is more a place to talk with your enemies than with your friends, and getting the chance to sit at a table with people you disagree with rather than fighting each other is great.

    If there are any Palestinians left to disagree with.

  • It's for sure not the same as BioShock, with traversal and exploration the biggest difference, but it has similar vibes, at least as far as I have played. And at least in comparison with Dishonored.

    You're (mostly) alone in a giant, isolated station where a terrible disaster has happened, and must inject yourself with magic goo to be able to handle it's warped former inhabitants. There's definitely more of a stealth vibe than in Bioshock, but the feeling was similar for me.

    In contrast, Dishonored takes place all over a crowded city with regular interactions between NPC's which you can manipulate from the shadows. Most enemies can be killed or KO'd very straightforwardly, and there's just much more of a revenge power fantasy about it.

    But I digress. I can understand the comparisons to Dishonored, they just aren't that similar in my mind.