The etymology suggests that originally we just called livestock cattle (i.e. these are My animals, my property), and the name was so ubiquitous that when it came time to give the specific species a name, it stuck.
What you've said is technically correct (the best kind of correct). But the word cattle is also used to refer to other similar animals such as Yak, Bison, Buffalo.
Merriam-Webster defines cattle as
: domesticated quadrupeds held as property or raised for use
specifically : bovine animals on a farm or ranch
Cambridge defines it as:
a group of animals that includes cows, buffalo, and bison, that are often kept for their milk or meat
And Oxford as:
cows and bulls that are kept as farm animals for their milk or meat
Wikipedia is more specific and defines it as:
Cattle or oxen (Bos taurus) are large, domesticated, bovid ungulates. They are prominent modern members of the subfamily Bovinae and the most widespread species of the genus Bos.
Not disputing your fact at all, just clarifying that words often have multiple meanings and meanings also change over time according to popular usage, so saying cattle means livestock isn't necessarily wrong, it's just not as precise as the technical definition. And the more people that use it that way the more correct it becomes. As I dove deeper into the topic, I'm seeing evidence that suggests that Cattle is also an American term that means Livestock, but is marked as archaic. Which honestly makes sense as the word's etymology is the following according to Merriam-Webster:
Middle English catel, cadel "property (whether real or personal), goods, treasure, livestock, (in plural cateles) possessions," borrowed from Anglo-French katil "property, goods, wealth," borrowed from medieval French (dialects of Picardy and French Flanders) catel, going back to Medieval Latin capitāle "movable property, riches," (in Anglo-Saxon law texts) "head of cattle," noun derivative from neuter of capitālis "of the head, chief, principal"
Many of the other comments on this post are misinformed and based on past versions of Godot. But Godot has recently had an update that has focused primarily on improving it's 3D support. I get the impression that many people looked into Godot version 3.x, and never bothered to look any further. It's true that it's not as mature as Unity, but that takes time and it will eventually get there. But people are unfairly disregarding, at the moment based on past versions being focused on excellent 2D support but mediocre 3D support.
Canada also has a strong cottage culture, where families will spend time in the summer at a cottage, or campground, or other, and they are often on lakes (we have so many lakes, they're just everywhere, at least where people live.) I don't specifically remember learning how to canoe, but I think it happened initially on a field trip with school when I was really young. That being said, not all Canadians know how to canoe. I had to teach a friend of mine how to properly paddle when canoeing solo because he had just never been taught. Ironically, it was his canoe we were using.
There are strafing controls, but I think you have to have at least one rank in Piloting the game calls it thrusters. Hold space to enable strafing controls (on controller it's hold RB and then use the left stick to strafe up, down, left and right. I don't know exactly how it works on M+KB.)
There's no flying in atmosphere at all. To do what the parent commenter says would require going back to orbit (loading screen) then choosing a spot on the planet to land (another loading screen). When you land like that on planet, it generates an instance for you that is procedurally generated, but won't contain any of your mission markers. (I haven't actually tried that part, but I've seen others talk about it.)
The game is basically areas, separated by loading screens. You get in your ship, that's a loading screen, you fly to orbit, another loading screen. Then in orbit if you want to go to another planet, you set course and do another loading screen. Once there, you choose a spot and land for another loading screen. There is flying in space, but it's limited to small instances with some other ships, and POIs. Your ship's speed is very slow, and as far as I've been able to tell you cannot walk around your ship while it's in flight (this may be a limitation of the controller controls, I saw a streamer stand up in flight, but I don't know if that was a bug or not. There's no binding to stand up when you are in flight on controller.) I just wasn't holding B long enough, you can stand up when you are in space, you just have to hold the normal binding for longer than I expected.
All that being said, I'm still enjoying the game. But I went in with low expectations.
If you want that block quote to format correctly, don't indent the >. That way it will turn out like this, instead of a single line that can't fit on the screen without scrolling (some mobile clients like Sync, probably show it alright, but the web client certainly doesn't.):
No person shall be a Senator or Representative in Congress, or elector of President and Vice President, or hold any office, civil or military, under the United States, or under any State, who, having previously taken an oath, as a member of Congress, or as an officer of the United States, or as a member of any State legislature, or as an executive or judicial officer of any State, to support the Constitution of the United States, shall have engaged in insurrection or rebellion against the same, or given aid or comfort to the enemies thereof. But Congress may by a vote of two-thirds of each House, remove such disability.
Looks like sync doesn't implement lemmy spoilers correctly, and still uses reddit spoilers. But the lemmy web-ui doesn't honour those spoilers and does them the way I showed in my comment. That's unfortunate, because people using Sync won't be able to effectively hide spoilers, and will potentially be spoiled on things when Lemmy users use spoilers the way the web-ui tells them to in the editor.
I really liked that game, until the crusade management stuff started and I bounced off pretty hard. I'll give it another go in the future, I'm sure though.
Reddit style spoilers don't appear to work on Lemmy. Instead use:
::: spoiler description
Spoiler goes here
:::
Which will look like this:
Admittedly, it's not ideal for inline spoilers, but if you really want to hide for the benefit of others, that's they way you're supposed to do it on Lemmy, I guess.
I'm also playing Baldur's Gate 3 on my Linux machine. Besides some frequent crashes, which I haven't confirmed if they are the game or my aging hardware, it's been running fine. I'm currently waiting for it to transfer to my Steam Deck to see how it fares there. I'd love to be able to play in bed, but I fear I may lose a lot of sleep if I do that.
I remember that game. It came on like 7 CDs and was pretty much entirely FMV if I remember correctly.