Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SH
Posts
0
Comments
139
Joined
1 yr. ago

  • You're right about the writing, and the moment that sold me that the writing in this show is actually good was when Maximus and The Ghoul are fighting in Filly and instead of showing the entire fight, they cut to the people inside talking. Realizing that the fight adds nothing of substance but showy graphics is usually the indicator to me that the writers are in control of the vision of the show which pretty much always bodes well.

  • Looks like an article paid for by Epic.

    Here's a repost of what I said the last time the Steam vs Epic Games Store "debate" was brought up:

    My biggest concern with Epic is their insistence on kernel level anti-cheat which is just ridiculous overkill and probably being used as spyware let's be honest. They have many ties to China's Tencent which has a 40% stake in the company and is known to basically just be an extension of the Chinese government.

    There's also the very odd fact that just having the Epic Games Store open in the background will deplete your laptops battery life by up to 20%. Is it just horribly optimized and uses all that battery even when idling, or is it doing something nefarious in the background? We don't know.

    As for exclusives, they have bought exclusives that were mostly crowd funded from the start which is quite the kick in the teeth to the early investors that helped get the project off the ground. And there were even some exclusives that were already listed for pre-order through Steam, forcing everyone to need to get a refund.

    Plus, any good will that they've purchased so far is just in service of making a good name for themselves. They've been losing around $400 million per year since 2019 just to bring in new users. They're going to suddenly turn around and start being cut-throat as soon as they think they can.

    They are not consumer friendly, they want to dictate trends in gaming. Valve is already the king of that throne and they're fairly benevolent and have pushed trends that are good for gaming and consumers overall. I have serious doubt that Epic would be anywhere near as good for gaming as Valve has been if they should actually become profitable, and an industry leader. Especially when it's projected that they won't be profitable until 2027, which means they'll need to recoup their investment of nearly $3.2 billion since 2019.

  • I don't really get the appeal of strongly typed languages. Can't you just use try/catch blocks, and/or use functional programming and return early if the data structure of whatever you're working with isn't what you expected?

    I guess it can help older code easier to maintain because the expected data structure is right there, but you could also just include it in a comment above the function.

    I personally find TS slows down initial production of a project and raises so many unnecessary errors.

    Is there some huge benefit that I'm missing? Because I don't really get the appeal. I mean, I do on some level, but I don't really understand why so many people are absolutely obsessed with TS.

  • I imagine that your brain probably goes into sleep mode while your body is trying to recover from something extremely traumatic to try to preserve resources. And if it looks like you're going to die anyway then there's no reason to keep preserving resources and the brain needs to run full-tilt to see if it can come up with a solution quickly.

  • Inertia is the tendency of objects in motion to stay in motion, and objects at rest to stay at rest, unless a force causes its speed or direction to change. from Wikipedia

    So they're kind of just saying that once it picks up enough rotational speed.

  • There was a pretty big work around for that, as long as only one person is in "online" mode on Steam, you can technically have infinite people playing at once. Of course that only works if most people want to play a single player or local LAN game.

  • I don't know much about anti-cheat development, but it can't possibly be that hard to at least implement something that checks whether a player even could have done something in a certain amount of time which would eliminate a lot of speed related cheats, and for the rest, why not look at data averages to try to weed out cheaters?

    I know combing through the data is probably complicated, but so is installing kernel level anti cheat software that has to monitor every single process running on a person's computer.

  • A bunch of people are going to become related all of a sudden really quick!

    Honestly though, my partner and I already use the family sharing extensively, so I hope this is an improvement. It is kind of tedious right now that you have to physically log in to the other person's machine to be able to add them to your family sharing plan, so any kind of improvement on that front is welcome.

  • Look up pictures of chiton (the name of the creature in question). It's nearly impossible to find a picture that looks like the shell itself are the eyes, yet in the article featured front and center is a picture of a chiton with a shell that happens to look like bug eyes.

  • I'm not super familiar with VLC but I asked a chatbot, does this help at all?

     
        
    1. Open your video with VLC.
    2. Navigate to the scene that you want to capture. You can use VLC’s frame-by-frame feature to access a specific frame in your video.
    3. Capture the screenshot by pressing Shift+S (Windows and Linux) or Command+Alt+S (Mac).
    4. Alternatively, from VLC’s menu bar, select Video > Take Snapshot.
    
    If you’d like to use advanced controls to capture the screenshot, then from VLC’s menu bar, select View > Advanced Controls to enable those controls. Then, in VLC’s bottom-left corner, click the camera icon to take a snapshot1.
    
    Your screenshot is now captured and saved in a folder on your computer. The default location for the screenshots is as follows:
    
    1. Windows: C:\\Users\\username\\Pictures
    2. Mac: Desktop/
    3. Linux: ~/Pictures
    
    If you’d like to change where VLC stores your screenshots, or you’d like to change the file format, then select Tools > Preferences from VLC’s menu bar. On the “Simple Preferences” window that opens, select the “Video” tab. To change the default screenshot directory, then in the “Video Snapshots” section, click “Browse” next to “Directory.” Then, choose the new folder that you want to set as the default for your screenshots. If you’d like to use a different image format (the default is PNG) for your snapshots, then click the “Format” drop-down menu and choose a new format. Your options include PNG, JPG, and TIFF. After you’ve made the changes, at the bottom of the “Simple Preferences” window, click “Save” to save your changes.
    
      
  • Okay, I thought that they were like clams and the picture at the start of the article was showing a row of eyes between the fuzzy/spiky stuff on the side but after looking them up, that shiny part between the fuzzy/spiky stuff in the picture is it's shell. The eyes are tiny specs between all the fuzzy/spiky stuff.

  • Oh a time for me to share my specialized expertise! So I was a dog walker for almost a decade and I've learned an amazing trick that has worked on 100% of dogs I've tried it on and is very safe from the human if done correctly.

    1. Get your hand ready, you're going to use your middle finger and your thumb to pince together so get your other fingers out of the way and get just the middle finger and the thumb ready to pince.
    2. Stand kind of behind and to the side of the dog, with the dog on the side of whichever is your dominant hand (right if you're a righty, left if you're a lefty).
    3. Move your ready to pince hand up behind their head and up to their muzzle.
    4. Like an arcade claw machine game you're gonna lower your hand down over their muzzle and slip your thumb and your finger behind their canine teeth MAKE SURE YOU BRING SOME OF THE DOG'S LIP WITH YOUR FINGERS!!!

    Side note here: I know this seems like you're going to get bitten by putting your hands in a dog's mouth between their teeth but this is VERY CRUCIAL you MUST grab some of their lip with your fingers and bring their lip down into their teeth with your fingers so that they feel like if they bite down then they're just going to bite themselves. And don't put too much pressure or you'll hurt the dog.

    100% of the time as soon as the dog feels their lips slip between their own teeth, their mouths will just open right up. They might start struggling a bit to try to break loose of your grip, but keep your pinced fingers firmly in place while with your other hand you remove the object from their mouths. You might not even have to reach in there because they sometimes drop what they're holding as soon as your slip your fingers in there. And if it feels like the lips are slipping out or the dog is going to break free, just get your fingers out of there and try again when the dog calms down.

    Also just don't try this on a dog you're not familiar with, an unfamiliar dog might just turn around and bite you as soon as you get close. If there's some level of trust between you and the dog, there's no chance they'll bite you if done correctly. I've probably done this to like 40 different dogs in my life and it works 100% of the time.

  • It's odd that razor sharp teeth is kind of the gold standard for a scary animal, but honestly, getting swallowed whole and slowly digested by stomach acid sounds so much more horrific. I'd so much rather a T-Rex eat me than that.

  • Huh??

    Jump
  • They're talking about determining the origin of a sound. They're saying if a sound originates from anywhere on the line of the cone shape it becomes impossible to decipher where it originated accurately. Humans actually have decent vertical echolocation, but just like dogs do when they're trying to vertically echolocate we can also just face the approximate sound origin and tilt our heads to improve echolocation accuracy because our brains use the difference in elevation between our left and right ears to pinpoint the sound's location.