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Seasoned_Greetings @ Seasoned_Greetings @lemm.ee
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  • Supposedly they will be unlocking all the new heroes for anyone who doesn't have them yet also. But brand new players will still have to unlock the roster of classic heroes in the same way they do now.

    1. This move seems geared towards recovering players they lost when they started locking heroes behind the battlepass. I know two personally who took this news as an invitation to get back into Overwatch just today, so there's substance there
    2. Time spent on brand new accounts to unlock old heroes is most likely a measure to deter smurfs, which is why that's probably not going to change.

    Edit:

    1. It also was probably done as a response to the drama they created in competitive modes by making the free tier grind for the new heroes. Not everyone had new or even recent heroes at their disposal, making for inherently unfair games
  • This conversation is really stupid. You win, the march of technology advances endlessly and changes will be made.

    The beginning of this thread was a small vent that didn't mean anything on a meme. Way to completely overblow your response there, captain verbose.

    So it's acceptable for you to call me a pedant

    And lastly, yes.

    Pedantic is an insulting word used to describe someone who annoys others by correcting small errors, caring too much about minor details, or emphasizing their own expertise especially in some narrow or boring subject matter.

    You are being the literal dictionary definition of pedantic. If I had known you were going to write several paragraphs over how a visual preference is irrelevant because of technological advances, I wouldn't have engaged you.

    On that note, I'm done engaging you. You beat me, I'll eventually shrivel and die preferring something you don't agree with. I hope this incredibly unnecessary conversation gives you satisfaction, and thanks again for wasting my time to tell me that my preference doesn't matter.

    Later.

  • What I'm telling you is that it's literally a visual element. I already said, it could be optional. Professing it as some sort of inevitably of ui change is just as stubborn.

    Frankly, you're coming off quite hostile about what is literally a texture. Equating this whole line of reasoning to "this is why technology changes" feels like grandstanding to justify defending an obscure ui decision for no other reason than you just prefer it.

    Which by itself is fine. You're allowed to prefer modern design ui. It starts getting ridiculous when you decide to tell other people why their preferences are wrong.

  • My friend, obsolescence as a concept can apply to a functional necessity. Obsolescence doesn't apply to a design choice like a texture on a window element.

    If your entire point is that scroll bars aren't necessary anymore, fine. If you're going to type up a long winded response as to why scroll bars shouldn't have the little lines on them anymore, you're just being pedantic.

  • It's a design choice, not a question of obsolescence. If it were, we'd be talking about their decision on removing the scroll bar, not changing it.

    At the very least the style change could have been optional.

  • Simplifying the most recent scroll bar feels like a huge step backwards to me. It really is the epitome of modern tech needlessly boiling down to its basic visual aspects to emulate a "clean" environment for the users.

    Give me back my scroll bar texture damnit

  • That's true, but games exist already where people can host their own servers. Pc gaming is kind of like the sandbox of platforms. Other major consoles solved that problem by sunsetting their free services so that you can't just go play an existing online game for free on their platform.

    It would be a gargantuan task to sunset free online connectivity as it exists in pc gaming today.

  • greedy ass companies like valve who profit out of kids.

    Again, and for the last time, you have a problem with the industry. Extreme statements like this reveal what your intentions actually are. If valve is to blame, then by the same logic you would have all but the smallest game devs and publishers not exist for the want of them doing things correctly according to you, and you'd call it a solution.

    This conversation is going nowhere, you will not be satisfied.

    Also, telling me I'm being doxxed anyway demonstrates pretty thoroughly that you have no idea what you're talking about. Thanks for that.

    EEE has nothing to do with what steam is. Other game stores exist that valve can't affect on other platforms. You're just pulling things out of your ass.

    And finally, saying the government shouldn't have to fix something that won't fix itself, as evidenced by the fact that loot boxes have been an issue for a decade now, and just resorting to shaming people as a method of reprisal, has a name.

    You are virtue signaling. And what you are doing here is about as effective as virtue signaling.

    Anyway, blame whoever you want. The time you could have changed anyone's mind here passed with your very first comment, as evidenced by the downvotes.

    You're yelling into the void. Enjoy that.

  • Honestly, I don't think it's that simple. Console online services get away with making you pay because the system is locked and you don't have a choice. Pc gamers can host their own servers, and if steam ever becomes so anti consumer as to charge for access to your library, competitors will rise and the market will balance.

  • I'm not in an affected country, but from what I can gather from what happened most recently:

    Steam changed their pricing policy in relatively poor countries from localized affordable prices to strictly usd equivalent because people in other countries were using vpns to make accounts in those poor countries to get games for what would be pennies for them.

    I don't remember which countries were involved in the first place, but in those countries now where they don't make as much money on average, but everything is much cheaper, some steam games can cost the equivalent of a month's salary.

    That's why the store isn't viable in those countries anymore.

    Edit: Here's a source

    1. Loot boxes aren't gambling if you earn them in game and don't buy them. Personally, I believe that micro transactions for loot boxes should be outlawed altogether, but especially for kids. That doesn't mean the practice of having those in games falls more on steam than the developers who push the practice in the first place.
    2. No one is stopping indie devs from releasing their own games. Steam provides a service with tools and structure. Don't pretend like steam just sells the game and takes a cut.

    (3) Telling me to post my information is asking me for a show of good faith in an inquiry you are explicitly making in bad faith to bludgeon your point. There's no good faith way to assert "well if it doesn't matter than do it coward". I don't want to get doxxed. You don't get doxxed when a company sells your info. There's an extremely basic difference and you know it.

    You're just forcing your false equivalency to pretend your point has legitimacy, and in doing so have completely lost any credibility you might have had with me to begin with.

    If your argument is in good faith, post yours. Otherwise don't pretend like my not posting it proves anything except that you're willing to stoop to bullying to push your point.

    1. Why don't you blame regulations on gambling that enable this behavior in the industry you so clearly despise. You'll get further petitioning your government than yelling into the void about practices you don't like.

    Deciding that steam is the be-all end-all in the whole system is just asinine. You'll argue that steam can be better and that's the only reason you're saying any of this, but the harsh truth is that steam could be quite a lot worse.

    But seriously though, I am completely done with this conversation. You have shown multiple times in every single comment you have made so far that good faith isn't really a thing for you.

    I don't know what you're trying to accomplish but it certainly isn't changing my mind. I'm definitely not going to change yours. Someone who makes a comment like "Valve is abducting kids into gambling for greed and profit" isn't looking to accept logic except in a way that confirms their own bias.

    This is pointless.

  • To add one last thing, even if every part of your discussion lends to legitimate concerns, the statement as you originally made

    Valve abducts kids into gambling, mine people data, promotes DRMs and proprietary software. All of that out of geed and seeking profits.

    Is just alarmist bs, which is transparently and intentionally trying to make Steam look bad about things that are loosely related to that statement at best.

    Valve abducts kids into gambling

    Valve isn't abducting anybody. Game devs are encouraging gambling like behaviors

    mine people data

    Data you either opt out of the collection of, give freely to everyone all the time, or is illegal to sell

    promotes DRMs and proprietary software

    "allows" does not equal "promotes"

    All of that out of geed and seeking profits.

    They exist to make money. Steam costs money to operate. This is not controversial. Every single game company and storefront does else they would release their products for free.

    I didn't mean for this to become another long comment. I think it's absurd that you are nitpicking tiny aspects that are theoretical or ethical in origin, most of which steam doesn't directly control anyway, and playing that off as steam being some evil big bad corporation. It's dishonest, full stop

  • I can see the rationality of it. Once anything gets big enough there are always going to be people who look at the flaws and decide that the thing shouldn't exist or are maybe just upset because they don't face enough scrutiny.

    But also covert marketing is definitely a thing. That is to say that people who may have an interest in seeing steam fail or lose market share one day definitely are a presence on social media that is as open as lemmy.

    Steam might not be perfect, but despite what the critics would have you believe, steam is still better than a lot of alternatives.

    1. Loot boxes may be similar to, but are not gambling. Compulsion loops in some form are part of pretty much any game. Micro transactions are awful, but they aren't steams fault for existing. Looking at feedback loops that aren't in the least steams decision to include, and concluding that steam supports gambling is a reach. You're mad at game devs for using this tactic, not steam.
    2. Being loosely affiliated with games that have DRM isn't even promotion. Locking games to your library? Really? Are you going to say that steam shouldn't do what every other digital store front does? Are you suggesting that they open themselves up to piracy by not enforcing that they keep their products confined to the users that bought them? So what, steam is supposed to just give their games away?
    3. Most of that information can be discovered about you through a background check. Steam isn't selling your credit card info. That's nowhere close to legal. Hardware information and ip aren't protected information. You blast that to the world every time you get on the internet unless you are explicitly using a browser that stops it. First of all, nobody is going to pay for information your browser gives for free. Secondly, just because they collect that information doesn't mean they're selling it in the first place. And thirdly, even if they were selling "chat logs and browser history", if just being able to collect that data means that they must be selling it, you better not be using discord or lemmy or any other non-encrypted medium to talk to your friends, because they're all selling your conversations for fractions of pennies. That doesn't sound a little paranoid to you?
    4. No, what I'm saying is that you aren't mad at steam. You're mad at the industry. If you're trying to affect change, flaming steam on an almost unknown social media site for doing something that's industry-standard like marketing to kids is missing the target so hard you might as well be talking to the moon.
    5. Again, steam is hardly exploiting anyone. Every single point you made is an industry standard that steam isn't explicity stopping.

    Look, I made all my points. It's abundantly clear that you're just angry because of the state of the industry as a whole. That's your right. But the more you try to dishonestly paint steam as actively malicious when it's pretty obvious they're just another company, and a less invasive one than most at that, the less inclined you are to change my mind.

    I'm out.

  • I don't think that taking a cut for the sheer exposure of the platform is the same as exploitation. Even small devs make more money by an order of magnitude through steam than they would if they did not.

    Steam costs money to operate. I really don't understand why people think steam should just be valorous and noble and not make any money. Labeling them the middleman implies they don't do anything. They provide a service in the same way a grocery store is there to make sure you don't have to drive to a different farm every time you want a different kind of vegetable.

    That's really the only problem I have with what you said. Of course people shouldn't be loyal to companies, I'm just pointing out the flaw in your logic that people should be loyal to people instead. Any type of figure that you don't personally know is primarily a concept.

    But also, "Behaving like a responsible consumer" is an idealistic fantasy that mostly fails because of the prisoner dilemma. If not enough people do it, the only people who suffer are the ones doing it. That base mindset might be overcame on an individual basis, but it's rarely popular enough to gain the traction required for actual change, and it becomes more and more difficult the more people are content with the service.

    It doesn't help that steam is essentially the only game launcher that isn't tiny or garbage.

  • Ok, let's take this point by point:

    1. Steam doesn't allow actual gambling. It's illegal in the US and they typically don't sell games that are not legal in the US. Conflating other types of games as gambling when there is no actual money on the line is a dishonest and transparent attempt to make steam look bad
    2. Valve has no control over the DRM policies of the games that they sell. Valve creates an anti-cheat and that's about as involved as they get. DRM is a gaming company corporate decision not publisher or distributor. If simply allowing DRM is what you mean by "promoting" then that is another count of dishonesty.
    3. What data can they possibly mine? They get an email address, some gameplay time, location data, and Hardware data. All of this stuff is pretty freely available and doesn't really sell for anything, nor is it really violating any privacy. And besides that, you can directly opt out of Hardware surveys.
    4. Asserting that video games are a problem for kids and that steam is evil or profit-driven because of that is also pretty dishonest given that there are basically no game distributors that keep kids from playing video games. What you are essentially saying is that we should start doing like China does and limit kids ability to gain at all. Even then that is a government regulation and not at all on steam.

    I would like to just point out the absurdity of saying that kids should not be able to play video games because of steam. For the last 40 years video games have been marketed primarily to kids. Are you going to say the same about Nintendo or Atari? Are you now asserting that companies shouldn't Market to kids at all? Do you realize how ridiculous that sounds?

    1. To round it all off, literally everything you listed are things that every gaming company or distributor does in some capacity and does not make Steam different or worse. It sounds like you just have a problem with the industry in general