Actually, I think I will use this. This sounds like exactly the thing I need. The only deal is that it needs to be fairly annoying probably to remind me. I'll grab it later on. Thanks for the heads up, this is very neat!
"A relationship of resemblance or equivalence between two situations, people, or objects, especially when used as a basis for explanation or extrapolation."
The important word here is resemblance. This is an analogy showing a resemblance, not a comparison.
Oof this is only thing if you have the os on an HDD. I've had similar behavior on *buntu running off of an HDD.
On an sdd or nvme you'll never have stuff like this happen.
There is an argument to be made for it being better ux to not have programs update without telling you. Winget isn't perfect, but it can auto update your stuff if need be.
Turtle mcturtleface is the only thing keeping republicans in line currently. If he goes, then the republicans.will be exponentially more awful than they already are. Also, Ukraine would stop receiving us aid, because McConnell is the Republican in the Senate making sure that those bills get passed. Without him, the Republicans would be able to stop Ukraine aid bills from passing.
He likely stops being useful after 2024, but for the moment, it's best that he stays right where he is.
Why the hell is this trash in my feed? This has to be the dumbest thing I've read all week.
And then we have this great thinker in the comments:
"AOC never really was any different. She just pretended to put on a show. Sadly, her performance was convincing because I fell for it. Fool me once, shame on you. Fool me twice, shame on me. Lesson learned."
So I spent some time thinking about this. Imma send you a like to a vod of me playing against one of the other devs (he does all of the balance design) instead of linking it directly. It isn't done yet. It is fully playable, and on our discord there are some download codes for people to use if they want to play test with us.
We have a lot of good discussion on our discord and generally our dev chat stays open for all to read. A modicum of googling will find the GitHub and horrendously out of date wiki + discord and probably even our itch.io listing
As a 40yr old developer of a FOSS RTS game (not released yet), I generally aim at games taking from 20 - 30 minutes. This is because I usually have only about 1 or 2 hours to play games with the bois after work. Additionally, I am usually extremely tired, so I try to implement a lot of QOL features that make the game less arduous to play.
Recently a popular RTS game that uses the same engine as mine has had a lot of sweats complaining about widgets (Long story, but they are unsynced bits of lua code that can extend things. They have limited access to the synced state, but are still pretty powerful). Basically people complaining about a specific widget that will make your units try to stay at max range when in a fight. While this sounds pretty useful, in the case of players who are relatively decent with rts gameplay, it's more of an irritation to deal with than anything else.
But as a developer of this type of game, I have a vested interest in making players who aren't as good be able to compete with players like myself who are really good. If that means some (very) rudimentary AI will try to make your units behave somewhat intelligently when you aren't paying attention, I'm totally down for that. I find that as I get older, even though I am extremely experienced and good in rts games, I appreciate such tools existing for the players who simply aren't that great. I don't get my dopamine hits from steamrolling another player, I get my hits from good fights and satisfying battles. A lot of people I talk to make me feel like an outlier, but I know good and goddamn well that there are a lot of lesser skilled players that just wouldn't bother with speaking up.
I have a very large problem with games that don't respect my time. Elite Dangerous is a perfect example. I avoided it for a very long time because people went on and on about how hard it was to fly. Turns out, anyone who played descent 1 and descent 2 (And now Overload on steam (seriously, buy this shit, it's modern descent built by the original devs and it's amazing)) can fly the crafts with ease. The space combat is pretty shit tier. However, it's gorgeous, and super cool, BUT, the developers refuse to implement any sort of fast travel. The sheer amount of time that it takes to get anywhere is mind boggling. I would spent 6 hours flying on a day off, and still not manage to really get anything done. This is the perfect example of a game that does not respect my time. I HATE games like this. I try to understand that time literally is money. That isn't only a cliche. As you get older, you realize that time is a resource, and as you get older, you find that you have so little free time, that any time lost can be a really heavy blow.
It's really useful. Especially for resharing with others outside of Lemmy.