Lol nazis are even bad for other nazis. It's not even a real belief, it's just a severe case of hate, gone organized and pretending it's a political structure. I bet if you did a computer simulation where it was just 10 million nazis, they'd destroy themselves quickly.
I think the technology (including things like TAA), may.....sigh get better. Or it'll find its proper place in the medium or stack because people will learn how to properly use it or work with it, and efficiently.
Like in our other conversation about Minecraft clouds. Mayybe, over time (melodramatic reluctant pain) even things like TAA will find a place. Gamers will have discussed and aired their complaints, devs will also then take notice and then try new things, and standards and conventions will settle, HOPEFULLY in a direction that's pleasing to everybody involved.
I've seen it before, it'll likely happen again. Just gotta keep talking about it and keeping the community aware and active with constructive conversations and criticisms. Also we need a new Total Biscuit.
Ah I found it. Interesting that it's a partial/combo, but no thanks. I'll absolutely try it, but I feel like I may have already seen stuff TAA partials that and it's now just a smeary top-half of my camera/screen.
I've seen so many games use TAA and I stg, every time, I wish I could turn it off but a lot of newer games you either outright can't, it's totally locked to any advanced graphics, or you can turn it off but a ton of stuff totally breaks, like foliage... Which is such a bizarre and frustrating problem.
I dated a girl who would wash her pp every time she went to the bathroom.
I miss her. She had a very nice (and clean) pp, but gods, she did things with her fingers 🤤 fifteen minute straight, actual screaming orgasms. I've never been so embarrassed of being at a loss of control of my entire body. Just with her fingers 🤌
....Nothing else has or ever will compare 😣 ... Especially dirty dick people ☹️
Man. I went back and played some native raster graphics games with no AA.
It was like I took the drunk glasses off. Everything made sense again. The headache went away. I could see. Object permanence in the engine was insane... Because it all just was.
In the late 00s and early 10s we had bad console ports. But before then, things were actually amazing. And after, when TB putting up a stink about options finally got traction, games were reaching a screaming peak and things were finally figuring it out. I really do believe that right now, we're just in that awkward early-phase of a technology (like the latest 90s with the earliest 3D being really awkward) where people are trying new things and, regardless of rhetoric or stubbornness, will eventually have to face the cold, nuanced truth, no matter what:
Also, if your game can't look decent without any kind of DLSS or AA, you need to stop and fix that before relying on AA. Personally, I can't stand the blurriness of any kind of AA, including DLSS, and almost always turn it off.
Games are not still images and our brains are super good at motion interpolation between discrete pixels. To me, it always looks sharper and clearer and truer to life (I have very good vision irl, so blur is unwelcome, and TAA is just... Why would you want that outside of being an effect like being drunk or stunned?).
Yeah any sort of distraction, including infighting.