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  • This is interesting. As AI continues to mature and advance, I wonder how they will be able to overcome AIs current limitations. I wonder how long it will be until people would even be able to tell if something is AI generated or not. One of the benefits of AI in art is that sometimes it can suggest or generate something that is unexpected, or something that when a human sees it makes them say "why didn't I think of that." Which, I mean, its because you are a human and it is software. Future AI improvment will certainly be interesting.

    Also, this sounds pretty good. The guy who programmed it interviewed game developers about what they wanted and needed in game development. Then he created this tool that helps them quickly iterate from a starting point. I hope this can help some studios create games that have actually fun gameplay, because gaming has taken itself almost too seriously in recent years, with many games trying to tell a hidden message instead of just being fun to play.

  • No no, Kotaku.

    6 people. 6 people were laid off, and the game's real director, who is Chinese and is in the update videos, is still working on the game. Thaddeus Sasser, who is the director that was let go from the Seattle office, said that the Chinese director was in charge of everything relating to the game itself, and that Thaddeus was basically only in charge of budget and hiring.

  • I feel like the news media coverage of plane crashes is the same as train derailments: it actually happens often enough that it is most of the time ignored, until one happens that brings in the ad revenue and then suddenly news media is scouring every inch of airspace to find the next one for the flavor of the week. Then once it stops getting ad revenue they move on to something else.

  • It is amazing to me that developers now are paid more and given more time, yet developers from 20 years ago made way more with way less. Games come out now and the graphics might be great, but the gameplay and story is garbage, bug-riddled, etc. For an old game with a smaller dev team, smaller budget, and only like 1 or 2 years of development time, that is completely understandable. These days we get games that take 6+ years to develop with 150+ person studios and budgets averaging over $100 million per game, and we genuinely see these games get massively outperformed by 20 year old games in almost every way.

    What do they hope to achieve with this? I understand they want more pay, but if their work output does not reflect that they are deserving of more pay, then they're going to end up jobless anyway. Businesses are not charities, and work output that is subpar cannot sustainably be given bigger pay. That's just rewarding lazy or bad work instead of rewarding good work. If part of their terms do not include "shareholders have no say in the product at all" (which is impossible, by the way, that's not how that works), then they cannot possibly look to achieve anything other than getting a possible extension for a short time before ultimately being cut loose.

    LOL. Classic Lemmy.

  • Is a video game social media? Is Roblox a video game? Is simply having social functions enough to define social media or is more necessary?

    When I think of social media, I think of forums, Reddit, Lemmy, Facebook, Discord, etc. Platforms and software with the sole or primary purpose of providing social interaction between users. I don't see video games as social media, though they may contain some content that provides a similar function such as an ingame chat.

    Vintage Story and Dead by Daylight both contain ingame chat and multiplayer functionality, but I don't see either as social media. Though if one were to define social media in a literal sense then they would qualify. Is Roblox any different?

  • I mean, I agree that EuroGamer plays shill to the highest bidder, but to say that people paying for Xbox GamePass directly paid Kotick is pretty disingenuous. Yes, it went into the same money pool that Microsoft used to fulfill Koticks contractual agreement to get him to leave, so did all of their other revenue.

    I could just as easily say that your grandmother's Office 365 subscription money, or the money I spent on a new PC that came preinstalled with an OEM Windows 7 key, all went into that payment. At the end of the day, blaming the consumer can only take you so far, but in this instance it is too many levels removed from direct consumer payment.

  • It is completely stupid. There are mountains worth of prior art that easily negate any patent Nintendo would be granted by this point.

    Nintendo is a Japanese company, and the one thing you can rely on Japanese companies doing in recent years is not understanding that Japanese law only applies in Japan. They seem to think that they can apply Japanese law to US citizens or companies that conduct business in the US, so whatever strategy they think they can use will be swatted aside by the US government automatically. We have seen this already when Nintendo tried to sue Galoob Toys and lost.

  • I have an R36S which looks like the same form factor, and it is pretty uncomfortable all around. It is really small, and my fingers overlap behind the console when holding it. The shoulder buttons aren't the worst I have ever used, but trying to use thumbsticks means holding it in a way that makes me feel like I will easily drop it.

    I don't know if this is just because I have large hands / long fingers, but I personally find myself wishing for a PSP or GBA form factor instead, simply for comfort. Actually, even a GPD XD form factor would be really nice, but I doubt I could see something like that for the same price of $40 USD.

  • Since I have an R36S already, I won't be getting this. It is basically the same form factor and supports the same emulated consoles. Plus that only cost me $40 USD, which is ~$15 less than the PowKiddy?

    If this was a PSP or GBA form factor, small enough to fit in my pocket, I would consider it. Might be good for someone that does not have a handheld and doesnt want to break the bank.