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  • I mean you can be unconscious for more than head trauma. My thought was in line with heart issues and if the differences in sex played any part there, due to the differences in the appearance of problems with them between men and women, but maybe that's not really relevant until they hit the hospital.(Since EMTs are stabilizing focused) Just having it on the card - avoiding the time needed to check especially if they've had surgery - seems helpful, if that was relevant. If its not of course it doesn't need to be there but if there's EMTs around chime in because obviously I don't know.

  • I'd also add the consideration that a photo ID also serves the purpose of some base level medical information (or else our listing organ donor status on them is super weird) so having sex on there if you're unconscious and the EMTs pick you up and need to check makes some sense. No reason both couldn't work.

  • Yes and no.

    If he'd gotten powers from the divine oath-giver he'd be a Warlock or Cleric, dependent upon the nature of their relationship and the being's powers.

    If he got the powers himself from his absolute rigid dedication to his oath, then he'd be a 5e Paladin (I prefer "Dedicant" or "Crusader" for which Paladin should be a specific Oath but that's a different conversation).

    Otherwise in older editions he'd probably just be a devout warrior.

    For those older editions he'd only be a Paladin if the oath he held to was far more specific and arguably he and several of the other hobbits were a bit too quick and dirty for. Particularly during the era of Racial restrictions to classes which didn't allow halfling Paladins. (Assuming halflings to hobbits is 1:1 in all settings, which is far less consistent over time.)

    For how a generous DM might work around that in older editions sometimes, I'd look to BG2's Mazzy Fentan: https://baldursgate.fandom.com/wiki/Mazzy_Fentan

  • I'm a little shocked. Normally its Hines caught with his foot that deep in his own mouth.

  • Dice?!

    Jump
  • ...I miss when Time Stop let you cast attack spells...

  • I mean, that's probably why he would make the push. The bait's in the mouth (people have the game), then comes the pull of the hook (they have to upgrade to try and handle its poor optimization, fulfilling the benefit of AMD backing them). And Beth doesn't lose anything if its too frustrating and people stop playing over it because they already have the money.

    EDIT: Admittedly I keep forgetting that game-pass is a thing, but maybe even that doesn't really matter to Microsoft if it got people to get on gamepass or something? That makes my earlier point a bit shakier.

  • It continues to worsen the longer you try and consider the motivation for the 11 year old. Of which I can think of at least 2, if not more, but I'll spare us all.

  • Nah, I loved changing out those disks. Core memory nostalgia material right there. Waste of time for sure, but one I remember fondly in hindsight.

  • I wonder how long it takes for some of those people to transfer to a more embittered relationship with Bethesda over it? Assuming any of them have that "I'm staring at a title screen realizing I haven't actually had fun playing the game in weeks but the dopamine loop of the 'loot, kill, craft' system had me deluded into thinking I was enjoying myself. Like a social media doom-scroller or something" moment.

  • Simple rules that can describe almost every situation are also rules that over-generalize characters to the detriment of options (everyone's noticing the same things, instead of perception allowing more observant characters to do what they could do), over-include the player's capabilities in place of the character's. (Players conversational skills failing to match with those of the character they intend to play), overly abstract what they describe (a monster's "power" or a character's actual abilities meaning something in adjudication but nothing consistent/concrete enough in-world), or demand a DM adjudicate without reinforcement or restriction (In the absence of rules every corner case ruling risks the danger of turning the table into a debate between PCs and the DM, inviting rapid ends and either producing embittered DMs or embittered players* - especially under the "pack it up" approach the video suggests - and helping to increase combative tables in the future.)

    The games that OSR takes inspiration from did a lot right in their mortal power-level, reasonable growth, real risk of danger, and humanistic tones but if you're trying to sell me that the growth of rules that followed aren't a direct result of weaknesses in those games? I don't think we'll agree.

    *The "Dorkness Rising" problem, for a slightly more light-hearted allusion.

  • Ah, see, I was preaching to the choir. You're on top of it already. =P

    That sounds insanely dangerous for like a bunch of reasons. Like "that's a Planescape campaign by itself" dangerous. So, yeah, let us know what happens when you get there. Sounds like fun. =P

  • Killing him altogether seems pretty epic level, like level 25+, given that he's a deity. (But your DM could be ballsier than me, lol. Killing an aspect of him to weaken him for a bit seems more my speed.)

    Alternatively you could try shifting goblin worship in localized communities to another deity. Maybe someone like Kikanuti (since I imagine getting them to worship someone like Tymora immediately might be too much of a jump?) or some other goblin. (Were Konsi to be more arrogant, I'd suggest her. =P) Kill him slowly, death by 1000 cuts of lost faith style.

  • My love for the first two games is sortof why I'm avoiding it. I mean, I even didn't like the concept of the proposed Black Hound game being called Baldur's Gate 3. So I'm going to come in with opinions and just ruin it for myself even if its as good as some say, and that's assuming WoTC having decades to ruin every scrap of coherency in the setting's lore hasn't impacted things negatively. (One thing I really appreciate about Larian's handling of BG3 is that they gave me enough info to come to that conclusion first.)

  • I mean, that's arguably incredibly conservative. "The old ways" and all that.

  • Thank you, I think that helps parse out where I was unclear. There's specifics in the language at play. It makes me wonder how often bad actors prevention of even small distinctions being discussed has made it muddier and harder for everyone else.

  • I guess my question's always been that since gender is (to my incomplete understanding) a social construct and can change, and transgender people seek to change to a gender that feels more appropriate, how did you (a) know what felt right, (b) that what felt right wasn't completely appropriate for your gender and the active definition of gender needed to change, and (c) where does chemical and surgical transition factor in for a gender based thing when attempting to find for comfortable self? Because that seems like a sex (in the clinical terminology) thing as much as a gender one (which of course there's probably a connection, I guess I'm just not clear where the line really breaks.)

    To be clear, I think my questions are entirely too "rationalizing a deep emotional and person thing" so I don't really expect an answer, I've just never been invited to address the question to anyone before.

  • It is worth noting that the -Con score was a 3.X house rule but Pathfinder 1e raw. It was just -10 otherwise, which could get pretty punishing if you were dropped by bad luck.

    5e's up-and-down approach to unconsciousness isn't really an ideal resolution, although making them gain levels of fatigue almost makes it functional.

  • Remember everyone, doppelgangers can read minds, including the minds of someone they capture before killing. So learning to act like you convincingly is more a function of time, and the fine details of manipulating your friends is then reinforced by reading their minds. Their biggest hangup is probably how lazy and selfish they are. They know what you'd do, they know how convincing their acting job is on your friends, and they may have even watched you, but they still aren't all that motivated to do it all the time. And I mean, hey, if they get caught then they just kill the person who confronts them if they can and run if they can't.

    But yeah, a doppelganger would never pick Konsi to imitate for very long. She works too hard.

  • I mean, your argument is "we can't ever be perfect so we should never even aspire to be good", which is sortof putting the cart before the horse. That we can even recognize the distinction of not being special already places in a position where we can try and do a little better. What is better, how much, or how? What even is good or morality? All of those questions are at necessity to even define good, let alone become it. Before even glancing at perfect. Sure it might be an eternal inane treadmill, but just as fish have gills to breathe, we by chance of fate have the organs necessary to think. And that's just as much in our nature. The fish doesn't consider how long it has to swim, it just does it towards a target it can see/sense. By the same mechanism that means we aren't special, why shouldn't, why wouldn't, we do the same thing? Just because what we can see/sense may be artificial, imagined, or drempt?