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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RE
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  • To be fair power users tend to be terrible with social skills. But you are right that this is essentially just linux users bragging that they learned something difficult. Power users also tend to be awful teachers so that might be part of the frustration on both sides.

  • The other stupid part is that these companies are training their developers to create AAA games, and then firing them. They take this knowledge elsewhere and the investment is lost.

    AAA game companies are paying to train other companies developers.

  • I think this movement is based on feelings. It feels bad that a game died, so we should fix it. Unfortunately the real world is more complicated than that, and overly broad rules are goint to cause unintended consequences for small developers.

    The art argument is nonsense, although the other extreme is too. Artists need protections so they can earn a living, but the protections currently last far too long.

    Either way, nothing is stopping a company creating a game similar to any number of often referenced "dead" games, and there is nothing wrong with letting something run its course and die off, to allow room for new creativity.