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1 yr. ago

  • I believe it's similar to road rage. You are very restricted in your way of communicating and cannot read the other's emotions at all. That means you have to interpret a lot more and that is done in your own state of mind, meaning you can easily take offence where non was meant and the other has no chance to de-escalate as they would in face-to-face communication.

    Ignoring trolls and actual assholes, that kind of misinterpretation happens so easily, I've often seen it among friends (via chat) and my own mother raged about an email I sent her (which was then de-escalated by a single sentence in a phone call). That's also the reason, sarcasm works so poorly online.

  • I think it was always shit, you and your taste buds just grew up.

    At the time I ate lots of fast-food I also liked to drink lots of soda and ice tea, like 2 liters in one sitting when hung over. Now I puke a little in my mouth just thinking of that garbage.

  • Longer ago than the others though. And there hasn't been a single version of Windows that didn't make me bite my desk. Windows 95 jammed itself up so often that my friends and I kept a fresh install in a separate directory to at least skip installation when setting it up from scratch.

  • Kinda. It's basically a love child between server hosting and streaming services with focus on gaming.

    You can connect your Steam account, for example, and then run games on their hardware which is streamed to you by browser. So you have control which games to run into but have to bring your own.

    Payment options include more powerful hardware but even the basic one was great when I used it. So I could play a modern game with raytracing on my old potato. Your machine just needs to be able to easily stream stuff, so run a modern browser without sweating.

    On the offside, it's naturally always online and I had latency problems when many players were online which was common on weekends and what got me to upgrade my setup eventually.

  • I used it in the beginning for this early adopter price to be able to play Cyberpunk 2077 on my 15 year old PC. It was great but I canceled because of hardware upgrades since then. Apparently, just in time before the inevitable enshittification.

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  • I don't know about addictiveness but sugar isn't as harmful as alcohol, for example. Don't get me wrong - in my opinion the negative effects of sugar aren't taken seriously enough but they are far less pronounced and further down the road, while you can easily destroy your whole life in a year of alcoholism.

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  • Good default, I'm of the same opinion, in general. We should only restrict entry age if simple education isn't enough - as can be seen by teen suicide rates rising in parallel with the spread of social media.

    Sugar isn't restricted but alcohol and tobacco are. Why is that? Because there's a difference in addictiveness and possible harm done.

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  • No, bullying isn't the only danger. Addiction is another and that's just as bad here as for any other feed-based system. Legal addictive substances also have an entry age of at least 16, usually higher.

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  • Traditional media aren't associated with bullying and suicide risk. Social media are.

    Teens have always bullied, so it's hardly a surprise or preventable on social media. It implies that the victim cannot escape from it though and at least leave it at school. So moving entry age to a level, bullying isn't as bad is a good idea in my book.