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2 yr. ago

  • Yea it honestly shocks me - I mean... not really but yknow - that Microsoft has not done anything about it. Surely someone from the team that keeps trying to jam Edge down peoples throats could just port that shit over for when people have 60hz+ monitors plugged in.

  • I largely agree with you, but does the Discord forum channel not do what you ask? Aside from that, personally I have had greater degrees of success finding weird random issues and their solutions through Discord, most likely because it's just "easier" for people to say they have a problem on the platform. 50% of the time they never bother responding to assistance/provide useful details, but at least they're somewhat searchable.

  • Just to make sure since it does happen a lot, you did change your monitor refresh rate in your OS right? Windows for some reason really likes to not default to higher than 60hz. You'd also probaly want to enable variable refresh rate in your GPU settings if available. And if you do have VRR, some games are weird and have a specific Vsync option for it, others you can just use VRR on normal Vsync just fine.

  • If you were looking into playing I would recommend watching "City Planner Plays". He has a couple videos up about CS2 performance and options as well as a "quick start" cough 1 hour long cough video for the main changes you'd want to know in CS2.

  • You should double check your settings, you may have "Adaptive Resolution" turned on (since it is on by default), but it actually makes performance worse while making everything nice and vaseline-y. Also maybe change the AA, if you hit the advanced settings you can enable TAA which had better overall performance than the others for me.

    Edit: oh and I get just barely below you for performance, on a 3800x (OC) and a 3070 (Undervolt OC). Somewhere around 40fps avg, peaks of 60-70. 1% lows bad, but that's a specific known issue that they're working on.

  • most people aren't interested in sub 60 FPS, especially if it's at 1080p

    Hate to say it but this is a city building sim. Above 60fps would be amazing, but Cities Skylines 1 was already known for being... not great for frame pacing or frame rates.

    Obviously more is better, but you can look at any similar game and get fairly understanding "oh only 37 FPS in CS1/CIV6/Rise of Industry/Urbek City Builder/Satisfactory/Dyson Sphere Program, that's pretty solid." The only (similar-ish) game I can think of that actually has never had bad performance is "Per Aspera", but every single other one mentioned, I have had performance "desires/issues." I could also throw rimworld and dwarf fortress in there but those are different enough to be questionably relevant, but those too have performance problems at different points in time.

    That being said, it does not sound like the Devs intentionally hid this info, the content creators did mention early on there were performance issues and that Paradox was aiming to have them resolved. If there was any intentional hiding, it would be probably from Paradox as the publisher, but they seem to be relatively open this time around in regards to information.

    TLDR: Low fps in genre ain't that surprising, most are used to it. Obviously more is better, but they seem to be at least intent on addressing it, unlike some other devs.

  • From the couple of creators I've seen paying it, they were aware of some performance issues for sure. I think they were just unaware at how severe the impact was (since content creators normally have expensive PC's) and how quickly they'd be able to address it.

    It never sounded like they were aiming for being super optimised at launch either, but it did seem like they were confident "most" would be able to play it prior to the announcement.

    And having watched CityPlannerPlays performance video of it, it sounds like the article didn't really play around with things to see what different settings' impact was. Specifically regarding resolution, it was noted that anything above 1080p seems to be extremely poor in performance.

    Why there's no DLSS / FSR also at launch is baffling, it helps GPU bottlenecked necked games greatly (even if boosting from a native 30 to 60 is a bit yuck)

    I believe I had heard something about them having issues with getting it running, because for some reason they included their own "render scale" option that runs like ass. You can, fortunately enough, very easily add DLSS to most games even if they don't natively support it though. That's most likely what I will be doing.

  • That's what I was thinking. I know releases have been delayed on GamePass before, but I'm also not sure how easily that is done. The couple content creators I saw seemed to have what would be "normal" FPS for C:S1, so maybe CO is willing to release like that as the player base is already used to it, then optimise later. Could be completely wrong, but I hope not.

  • I'm committed to witnessing you be a trainwreck, keep going on about how I'm the one to blame in this fictional world you have manifested yourself into. Please. It's just oh so hilarious to watch you argue with yourself. Spiral further! Spiral more spirally! It'll be fun trust me 😉

  • So, you just plain stupid or only illiterate? I didn't say I voted for ANYONE, much less politicians specifically working with UBI. The only laughing stock around for miles so far is you, from what I can tell.

    I'm sure I could go on and on and on and on and on and on about how I didn't say any of the shit you claim I did, but it's pretty evident you would be none the wiser even if. You make a pretty good case for free healthcare though, I don't need to be a US doctor to see how expensive your mental health coverage would be.

  • Very creative name calling. I'm certain that gets you very far in life. Also, even if UBI was implemented, I live in one the single most expensive cities in the world so UBI still wouldn't fix our issues. And I didn't claim it would. I believe its a worthwhile shot, and there's some interesting progressions happening, if you would only spend 2 seconds of your time to look at them and decide for yourself if theyre viable or not.

    Also, when you're "laughing your ass off" at people being unable to afford bread, why bother adding the conditional that UBI has to be in for that to be a thing? You can start laughing right this very second at all the people that can't afford bread, without UBI! It matches your vibe almost 1-to-1.

  • Imagine saying this when there was literally just a news story on Lemmy in the past day or two, about Oregon trialling a UBI dealio, with positive results. Oh and the like... piles of people who have disproven what you say a dozen times over.