I wouldn't start with retro hardware, those systems have a lot of quirks and limitations that will make development much harder than it needs to be for your first projects. Instead I'd suggest using a modern toolkit like Gamemaker if you want to avoid programming, or an engine like Godot. Lots of good tutorials available for either.
Man, the state of the games industry is just sad to see. Also makes me question my career working in an adjacent field, despite my job being safe for now...
Yes, they do, although the top comment at this point talks about how it's "literally a declaration of war" and the second to top claims that WW3 has started. You have to dig 3 comment chains down until anyone even questions the article. In any case, I don't see how that's relevant to my point about moderation.
Their strict moderation has odd blind spots though. I just had a look at their front page to see what it's like these days. They have a news article up since 15 hours that claims France has sent troops to Ukraine, which is just straight up fake news. Apparently allowed to stay up as long as it fits the narrative though.
Lots of Russia and China apologists there. The interactions of their userbase with other communities often seemed pretty toxic and rude as well, mainly resorting to shitposting with very few attempts at genuine discussions. At least those were my impressions when they were still federated with my instance. I don't miss them.
What's the issue with just ignoring them? I really don't think making open-source software intentionally obscure because annoying people exist is a great idea. Ultimately we want more people to use FOSS instead of corporate software.
To be able to claim they're not a monopoly. But I'm not sure what you're getting at. You want Google to create a new org to compete with Chromium after Mozilla dies? That seems neither realistic nor something to hope for.
IMO the story is not really worse than the games' writing. Fallout as a universe never really made sense. So for me, it being fun and campy is enough and just what I'd expect of a Fallout show.
The thing about wired earbuds and headphones is that they're already pretty sustainable. A good pair can last you decades, while wireless buds are usually throwaway products. So I think it's pretty cool that they're doing something about that for those that want wireless earbuds.
The workers literally get paid bonuses for each phone that gets made. The phone's parts all get certified for sustainability. They need to find manufacturers willing to fulfill their requirements, for which they will obviously charge more.
I'm not saying that they're for everyone or should be free from criticism. I personally decided against buying one due to the size, performance and camera. But if you're complaining about a sustainable product costing more than a regular one, you're missing the point and were never in the target audience in the first place.
I wouldn't start with retro hardware, those systems have a lot of quirks and limitations that will make development much harder than it needs to be for your first projects. Instead I'd suggest using a modern toolkit like Gamemaker if you want to avoid programming, or an engine like Godot. Lots of good tutorials available for either.