Coffeezilla does a third part of his CS:GO gambling expose...where he squarely puts the blame on Valve
PlzGivHugs @ PlzGivHugs @sh.itjust.works Posts 38Comments 510Joined 2 yr. ago
I think the issue of lootboxes and shady third-party casinos, while intertwined, are very separate, almost parallel issues. Coffee reads them as largely being the same issue which leads to a lot of the messiness of this video, and makes the video harder to discuss.
I think in terms of dealing with the 3rd party casinos, Valve is pretty powerless, and feel Coffee's arguments for their intervention are very hand-wavey. That is the biggest issue I have with this video. As I outlined in a comment on his last video, most options they have punish victums and unrelated users more than casinos. Even if Valve goes all-out and disables all item trading and marketing, casinos still walk away with all their profits and are incentived to try and scam their users out of every penny before that happens, while normal users and traders are left without ways to get skins they want (at least outside of gambling through Valve) or are left with a bunch of dead inventory they don't want. If anything, this kinda highlights what I meant by Valve being less agressive on the gambling, as they provide many fairly priced ways to be involved with the skin ecosystem without ever having to open a lootbox or a casino.
In terms of Valve regulating lootboxes on their platform, and specifically CS2 crates, I think theres more merit to the argument, but I still think it's not realistic to ask Valve to regulate themselves and assume they'll be able to compete both on the game and platform level, with those who are not. Valve's momentum does play a bit part in their success, but so too does their featureset to players and friendliness to developers and publishes.
On the game front, if Valve removes lootboxes or adds barries to entry, they will still be forced to directly complete with games that don't. Even assuming players don't want lootboxes (although the unfortunate reality of the market is that many do) Valve is still put in a position where their budget is determined by what they can morally earn while their competition uses whatever manipulate, deceptive, or immoral methods they want.
On the platform side, it might be easier, but it could also put them in an even worse position as they rely on other developers and publishes, including the shady ones like EA and Unisoft, to fill their storefront. Part of the reason Steam has the userbase where other platforms don't is because they have the most complete selection of games. On the other hand, if Steam starts to threaten Publisher's incomes such as by requiring age verification on gambling, this will likely be far more in incentive to leave than their 30% split ever was. At least the 30% cost covered infrastructure, payment processing and first level support whereas if companies are blocked from their gambling addict audience, they likely will lose a significant part of their revenue outright.
compared to getting every government in the world to agree, implement, and enforce regulations
You don't necessary need every country nor do you need particularly extreme measures to have an impact. Same as with privacy regulations and a lot of other forms of monitization on the internet, you just need a few bigger blocks to massively increase the costs and risk. If, for example, the EU started requiring age verification to access lootboxes, that would immediately add a significant new cost to adding lootboxes. Notably, for exactly the sorts of live-service games these lootboxes are most common in, data collection and anti-cheat also tend to be key elements of the game and it's design and monitization - both of which conflict with the ability to ignore user location or age. The developer can't claim they thought the user was in the US, if the anti-cheat reported that they were using a VPN and were actually logging in from the EU, for example. Obviously there are workarounds for this sort of thing, but again more costs and compexity that eat into profits, and more risk for making mistakes.
Honestly, in a lot of ways, I think this video is a miss. In both this video and to a lesser extent the last, he put a lot of the blame on Valve, but also provides a higher standard to Valve than the other companies covered. So much of this video boils down to "Valve uses lootboxes too," and "Valve needs to do something about this." without addressing Valve's position as a market player nor providing any solution for Valve to actually tackle the casino problem. He even says in the video that Valve previously issued takedowns but nothing changed and many of the casinos didn't even respond to the cease and desist. No other course of action is suggested, and frankly, I don't see any from Valve that wouldn't punish victums and unrelated users far more than the casinos.
This isn't to say Valve is blameless, but Valve is fairly tame for their direct involvement with lootboxes and is competiting directly against companies that use them far more agressively - exactly the reason Coffee previously gave the casinos and those involved with them leniency, and encouraged looking further up the chain. In the same way, I'd say the actual solution here would be for governments to ban underage gambling and enforce those laws - because the more Valve trys to crack down on this or even just avoid it, the more of an advantage the worse players in the space have. Ubisoft and EA have already been attempting to dislodge Steam for years, and its not because they think they can be more moral than Steam.
At the same time, GOG hasn't been able to pull many, and Itch has much better indie coverage, including for the higher-end indies, due to its much smaller royalty fee. I'd say they're pretty even overall, with Itch catering to Indies and GOG to old games.
There's also itch.io, which is great. It does have a lack of game selection, but we're comparing it to GOG, so...
My personal top playtime games with hours:
Minecraft - untracked but I can confidently state 10,000+ hours.
War Thunder - 4,700 hours
CS:GO/CS2 - 1,900 hours
Dota 2 - 1,700 hours
Gmod - 1,400 hours
Civ V - 800 hours
Basically, the same systems that allow Skin gambling also allow for trading and 3rd party marketplaces. You can't just disable one without disabling the other. They could ban it on paper but enforcing those bans technically will likely just lead to users/victums lossing more as casinos would be unable to payout owed earnings.
That leaves legal enforcement, but Valve isn't a government body - they don't have the authority to investigate these casinos, and have limitted ability to enforce the law. They're effectively manufacturing poker chips and releasing them into an open market where they don't have authority (nor should they). Instead, illegal casinos should be investigated and prosecuted by the government - its supposed to be their responsiblity to handle exactly this sort of thing. They have the ability to seize casino property to investigate them or collect information, and the ability to fine them and enforce fines, unlike Valve which can do neither. As even noted in the video, the have sent cease and desist letters in the past, but casinos can changed names, changed owners, ect. and nothing changed.
Edit: For clairity, free trading is what allows these sites to work. Valve will disable account's ability to trade in some cases such as where their services are directly abused on-platform, but they don't have access to trade negotiations and things obviously get messy when it comes to trying to mediate bad or unfair deals (such as the case with these casinos.) That means Valve has four options to tackle this:
- Do nothing.
- Send cease and desist notices to the casinos and/or persue legal action where possible. This leads to individual casinos closing and then a new one is immediately re-opened to take its place as there isn't any cost to then.
- Disable the accounts of these casinos. The problem is that this effectively freezes their cashflow both in and out. Anyone waiting on a cash-out effectively immediatly loses everything, and given the long transaction times and sizes of these casinos, this will likely hurt a lot of victims. At the same time, while they lose some of their assets, casinos can still walk away with a lot of their current profits. This just turns it into a game of whack a mole, where casios pop up, make a small fortune, then get banned and effectivly rugpull their userbase.
- Disable trading and possibly marketplace, which sucks for regular users and means all sales much go through Valve storefront with no room for competition or price negotiation. No more giving friends spare skins, and no more bypassing Valve's 5% royalty fee on sales. This also has the same issue as #3.
Three of my personal goto free options:
Nonograms are pretty simple logic puzzles in the same vein as Sudoku, but I enjoy them a lot. The app I personally use is Nonograms Katana.
Super Auto Pets is a really good, streamlined auto-battler. If you've ever played Autochess or Teamfight Tactics, its the same idea, but stripped to the down to the core principles and with a cute animal theme. Each turn you buy animals with abilities, then enter combat with another player and the animals automatically fight. Win 10 battles without running out of lives to win.
And not technically free without sailing the seas, but you should also be able to emulate gba games easily. Even if you don't like playing more precise games with the touch controls (like me) there are a few great turn based games like Advance Wars and Fire Emblem.
Or sort phrase. The sort of thing you might introduce a minor character in a book with. Something that would fit in a phrase like, "He was a tall, buff man."
"Interactive experiences" as pretentious as it sounds, seems to be the the matching general term. Asside from that, simulation, educator, or something like, "interactive video" might apply.
Yeah, WTF is he thinking? At least wait until October after we've had a chance to put out the Trump fire a bit.
Could it be thay he hopes the conservatives will take the fall for Trump's chaos and be out of power quicker? Thats the only other angle Im seeing here.
Nah, those are all Indian run. Nigerian scams are more like American scams. I.E. open a church and steal all the money, or become a politician and steal all the money.
You can test the catch rate of illegal or dangerous materials, but this is a measure more of the chance of catching someone once an attack is already prepared and being put into action. Basically, it just measures if its security theatre or not. To know if its effective at preventing attacks, we'd also need to know the number who wanted to attack and decided against it because TSA existed.
Does this "Security Theater" actually scare away a would-be terrorist?
Basically, we can't answer this because it'd require measuring how many events didn't happen. I suspect it only really helps reduce improvised, spur-of-the-moment crimes, but then again, the sort of person who would highjack an airliner is usually pretty stupid.
I'm not really sure whether to be proud or ashamed - esspecially considering my title card indicates all my stats have decreased.
I already do that for pastas and stews, but haven't found any good keto recipies using it (yet).
Thanks for the advice.
For the time being, we're trying to transition very gently into keto. It'll probably be multiple months before we're trying to maintain a "real" keto diet, so hopefully that will help the side effects or at last provide time to intervene before they become too serious. Worst case, we can stop at whatever point is healthy for us, but we'll still need recipies to maintain even that compared to our current "rice or potatoes with every meal" diet.
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Oh, I'm definately not expecting NDP to win the next election. My thought is more that if the Liberal party keeps imploding at the rate it is right now, it might be possible that NDP might be able to breifly take power once people are tired of CPC rule and the pendulum swings back. I don't expect they'll stay in power long (or at least not with any integrity) but at that point, it'd be in their best interest to pass electoral reform to avoid splitting votes with the Liberals.
I know its a long shot, and its unlikely they'd implement anything better than instant runoff / ranked choice, but at this point, thats the only hope for better goverment that seems at all feasible.
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At this rate, maybe we'll get lucky and NDP will (at least breifly) get some power and push for electoral reform. Its a long shot, but at point, it seems like the only way to get a better election system.
It wouldn't be his place to provide a solution if he was arguing that the practice is a problem and prehaps pushing for further study. It is his place because throughout the video, he tries to argue that solving the problem is not only possible, but easy - and yet, despite supposedly being easy, his best solution is to basically propose that the industry self-regulate. That is the main issue I have with this video.
And how would they do this without screwing over normal users and victums of the casinos in the process? They can't get money from these casinos, nor collect casino records to redistribute scammed money. All they can do is disable trading or their marketplace, effectively seizing the poker chips (or metals balls, following Coffee's pachinko comparison) but doing nothing about the money casinos have taken from victims nor preventing the casinos from either walking away or re-investing in a new casino. To prevent new ones from popping up, you could disable all trading and marketing, but now you're punishing 132 million users for the acts of a couple thousand.
They could, but A) this is just one game on their platform, and B) this would leave them directly competiting against those who don't regulate themselves and can make and reinvest significantly more. This is exactly the situation that Coffee argued was systematic and needed to be adressed further up the chain previously.
Again, exactly like their competition. The recent talk of Balatro's PEGI rating being a prime example, with the industry self-regulation body declaring that virtual slot machines and loot boxes aren't gambling but featuring poker hands was.
This is the problem I have with this video. Valve is being held to a different standard, and told to self-regulate while others in this very series are having blame redirected away from them because its unreasonable to expect them to self-regulate.