Funny, but most heat of reentry is caused by generated plasma as opposed to air resistance (though that is also a component). There is an excellent Scott Manley video about this topic
I appreciate that they are going to release QoL updates like this to everyone as an update instead of just to DLC buyers. I'll probably buy it anyway but it's still nice
It's a bit different because the short videos are algorithmically targeted for individuals, as opposed to the viewpoints just being broadcast. This makes it much easier to manipulate people in specific ways
I was watching some of the behind the scenes extras and it's incredible just how many tiny references they put into every scene. Clearly a lot of care has gone into it
Going from your suggestions I was able to find a workaround to change the device's state with just one click, so thank you for that.
For the second problem, it seems that while HA sends a command instantly, it only actually changes states on the dashboard once the device sensors update, which seems to be hard coded to happen about every 30 seconds. I am using an integration from HACS (Custom VeSync) though, so I feel like the problem is more likely to do with my own setup. Then again HA would previously just send the requested command no matter what the state was before...
Either way I'm not really familiar with Github beyond reading release notes and readmes.
Edit: Reading further into the integration I'm using, I realized that it relies on cloud polling. I wonder if there's a way to make Home Assistant assume that a command went through, change states immediately, and then confirm the change with the next polling cycle, rather than just waiting. Unfortunately I don't know how to implement something like this.
Funny, but most heat of reentry is caused by generated plasma as opposed to air resistance (though that is also a component). There is an excellent Scott Manley video about this topic