Stackoverflow Mod proposes prohibiting questions from being closed as duplicates to catch-all questions
Patch @ Patch @feddit.uk Posts 6Comments 332Joined 2 yr. ago
Yeah, I mean if you want to get picky, the actual i386 processor family hasn't been supported by the Linux kernel since 2012, and was dropped by Debian in 2007.
Most people were generally not particularly affected by that, seeing as the last i386 chip was released in (I think) 1989!
Debian's choice to refer to the whole x86-32 line as i386 has always been a weird historical quirk.
No, this is just about the kernel and the installer/images.
You won't be able to install Debian on an x86-32 computer anymore, but everything you can currently do on an x86-64 install still continue to work.
Not all mainframes are ancient; new models are still designed and sold to this day. And the brand spanking new mainframes may still be running COBOL code and other such antiquities, as many new mainframes are installed as upgrades for older mainframes and inherit a lot of legacy software that way.
And to answer your question: a mainframe is just a server. A specific design-type of server with a particular specialism for a particular set of usecases, but the basics of the underlying technology are no different from any other server. Old machines (mainframes or otherwise) will always consume far more power per instruction than a newer machine, so any old mainframes still chugging along out there are likely to be consuming a lot of power comparable to the work they're doing.
The value of mainframes is that they tend to have enormous redundancy and very high performance characteristics, particularly in terms of data access and storage. They're the machine of choice for things like financial transactions, where every transaction must be processed almost instantly, data loss is unacceptable, downtime nonexistent, and spikes in load are extremely unpredictable. For a usecase like that, the over-engineering of a mainframe is exactly what you need, and well worth the money over the alternative of a bodged together cluster of standard rack servers.
See also machines like the HP Nonstop line of fault-tolerant servers, which aren't usually called mainframes but which share a kinship with them in terms of being enormously over-engineered and very expensive servers which serve a particular niche.
Projects which choose BSD/Apache type licences do so fully in the knowledge that their code may be incorporated into projects with different licences. That's literally the point: it's considered a feature of the licence. These projects are explicitly OK with their code going proprietary, for example. If they weren't OK with it, they'd use a GPL-type copyleft licence instead, as that's conversely the literal point of those licences.
Being mad about your Apache code being incorporated into a GPL project would make no sense, and certainly wouldn't garner any sympathy from most people in the FOSS community.
I'm not enormously bothered by the designs themselves; the new logos look fine, although I preferred the old logo.
But what really bothers me is that they've gone with a whole disjointed mess of different designs for each of their sub-projects. Why on earth wouldn't you take this opportunity to design a coherent family of logos? Bizarre missed opportunity.
My understanding is that it uses EAC and Battleye, but in an "either/or" arrangement. That is, both are installed but which one is activated when you boot the game is essentially random (or driven by some logic that is not readily apparent).
Battleye also claims to have native Linux support.
But even if it didn't, it would be trivial to have a Linux version which only used (the Linux version of) EAC. Presumably Epic have enough faith in their own anticheat product to rely on it for their flagship game for a small minority of users.
Why do you keep deleting your messages and re-replying with essentially the same thing?
I'll repost my reply to your last deleted message:
As someone who has never had any particular compunction about sailing the digital seven seas, and generally has a liberal view of copyright laws and overly comprehensive intellectual property protections, I really don't give a hoot about whether publicly accessible websites have been used as training data for a website creating system.
If you don't want people/machines to read your intellectual property, don't post it on the internet.
As someone who has never had any particular compunction about sailing the digital seven seas, and generally has a liberal view of copyright laws and overly comprehensive intellectual property protections, I really don't give a hoot about whether publicly accessible websites have been used as training data for a website creating system.
If you don't want people/machines to read your intellectual property, don't post it on the internet.
- "The steam loom is going to put weavers out of work, industrialization is a double edged sword and needs to be carefully considered".
- This is the same complaint made about literally every single AI programme. It's not necessarily invalid, but if Mozilla doesn't move into this space plenty of other competitors still will.
- Mozilla is allowed to do more than one thing.
Fortnite uses Easy Anti Cheat, which is made by Epic (that is, Fortnite's own developer). EAC works fine on Linux; it just needs the developer to enable it.
Canonical have had it in Ubuntu for years, but it's taken them a while to get it to a point where it could be upstreamed. That's what this news is: that Canonical's patch is finally all clear to be merged.
It really all depends what we're talking about when we say "gaming" tbh. Proton on Steam will run literally thousands of titles in one click, no configuration necessary, flawlessly. But thousands of titles isn't all titles. If you're a gamer who is happy to play what works and miss out on what doesn't, there are enough games on Linux to keep you playing for a hundred lifetimes. But if you've got a specific competitive multiplayer game in mind that implements anti cheat, or you want to play all the biggest AAA releases as soon as they come out, you're going to have a less positive experience.
And yeah, Nvidia on Linux can really suck, too. Anybody buying/building a rig with Linux in mind should steer well clear. If you're talking about an existing machine with Nvidia then you might get lucky and have an easy straightforward time, or you might find yourself straight in at the deep end with a crash course of Linux sysadmin...
I don't know if it's still this way, but a decade and more ago (when I last had any professional contact with Microsoft's development) the company was effectively divided into two competing factions- the Office people and the Windows people. They had wildly different priorities for the shared tech stack, and mutually exclusive demands on the others' products, and there was a constant bun fight on who got their way. The surprising thing is, even by that era, the Office faction were the dominant one; that's where the real money was.
Then I gather the Azure faction was born and has completely dominated both, becoming a massive majority of the company's profitable business.
The gaming people (Xbox and whatnot) were always poor relations, if you're wondering, and MS R&D was its own eccentric little world which seemed to exist entirely outside of the universe inhabited by any of the others.
The poor devs aren't even saying "no". They're just saying "what the hell is going on and why didn't you ask us about this first".
Pretty poor form for the OP to use a "KDE Developer"-badged account when they didn't have any backing from the KDE developers to make the post. Makes it look a lot more official than it actually is.
It's just fancy virtualization. It's not really wildly different from KVM/QEMU going the other way.
It's hard to get too excited about it. It's not going to replace real Linux builds, which dominate the server space in a way which is never going to be meaningfully challenged by "Linux in a VM under Windows".
Windows implementing WSL is their concession that they've lost the server market and they aren't getting it back, and if they don't want to lose the workstation market as well they need to make sure that Linux development can happen easily on Windows boxes. Their business case for it is clear, and it's really not got anything to do with classic EEE tactics.
Steady on there Descartes.
I use Windows at work (it is a corporate laptop) but I don't use a single app which is Windows-only and irreplaceable. My current job isn't technology-focused, and I don't really use anything except standard office-related software.
In my previous job I was a software engineer and also used Windows (same reason; corporate laptop) but again everything I used would have worked in Linux.
People should use whatever platform works best for them. I'm a Linux user at heart, but I'm all for using Windows if that's the right tool for the job. But it's not a "grown ups need Windows only teenagers can use Linux" thing. Most working people would do fine with Linux or Mac.
Oh, come on. You're saying that it's a problem that snaps don't have immediately obvious performance problems or bugs?
Let's not get silly about these things...
Linux Mint XCFE -> Gnome?
No love for MATE in this thread...
Which is somewhat ironic, to say the least, for a website whose sole means of driving traffic is by getting people to ask questions.
The admins have been letting mods undermine the entire point of the site for literally a decade at this point, and have never shown much real enthusiasm for fixing it. Back in "the day", Stack Overflow used to be the place where you went to find answers to programming questions; that stopped being the case a very long time ago. Most of the legitimate Q&A interactions ended up on Reddit instead.