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323
Joined
2 yr. ago

  • After replacing my original joy con sticks about 5 times, I got hall effect replacements and so far have had zero issues. So I really hope this leak turns out to be true!

  • Bit of an weird take to be honest. Just because the new Switch is a fairly straightforward iteration doesn't mean Nintendo won't innovate again in the future.

  • I get what you're saying here, but when you write it like that I can only think 'wust' rhyming with 'rust' (like someone with a lisp saying ruster). But it's more like whu-stuh

  • What is that red car/cube in the foreground? :o

  • Oh damn, that's such a shame. This place isn't that far from me, and I had a great time when I visited before. Once they're back up and running I highly encourage people to check it out!

  • More like, Heck, let me lick that Koch, right?? :3

  • Not sure if it counts as a patient game, but I've just started Persona 3 Reload (the original game came out in 2006 and I never played it, so maybe that's acceptable?)

    I love how stylish everything is - the music, UI and animations. So pretty. The story has quite a different vibe from the other persona games I've played too.

  • It's super effective!

  • That's true, but there was also a lot of backtracking in MGS1.

    I did like the cold, metallic atmosphere of MGS1 with beautiful dithered textures. Likewise, the cell-shaded, organic design of the Big Shell is so nice. Each Metal Gear game seems to have such a unique style.

  • I think MGS1 is an excellent game, but in my opinion the subsequent games improved on the formula massively. MGS2 had a very similar vibe, and yes whilst I'd agree that some of the bosses can be frustrating, it felt like they were trying to do weird and interesting things (like defusing bombs whilst fighting fatman, and taking out a huge number of metal gears in a single fight). MGS3 just feels like the complete package to me: the best bosses in the series, an incredible soundtrack and a mostly standalone, well written story.

    One thing I missed in MGS3 was sneaking around in tight interior spaces. The tanker sequence in MGS2 is a highlight of the series for me - going unnoticed in this heavily guarded ship with the rain streaming down the windows with that jazzy soundtrack playing.

    I'm struggling to think of many games that capture the vibe of MGS1. The early Resident Evil games perhaps spring to mind - trying to survive alone with limited ammo and a conspiratorial backstory.

  • How exactly are they evolving if you kill them? Surely the ones you don't kill evolve 🤔

  • Permanently Deleted

    Jump
  • Veloren and Children of Light sound fun!

  • I guess consensually sucking your friends' dicks for free? :3

  • They must've been really great friends :)

  • Yeah, I did for a long time in my late teens. I thought I was attracted to girls because that was the 'default'. But the second dating a guy became an option, I realised that the thought of it made me way more excited. I was totally in denial before that too - like I'd look at fetish porn with male actors and think 'oh I'm just interested in this fetish, the gender isn't important here'. Nope, I like guys.

    I'd say that I'm more attracted to feminine looking guys. I guess if you're interested in exploring these feelings there's no harm in asking this guy how they feel and see where things go.

  • I have no idea... but it looks like our little diversion got their attention! Now's your best chance to slip in unnoticed.

  • Careful, if you take ten weeds it's equivalent to a whole marijuana

  • Fair enough, I'm sold

    YES

  • Is that a good thing??