What is your favourite StarWars movie?
Okami @ Okami_No_Rei @lemmy.world Posts 1Comments 124Joined 2 yr. ago

Best to Worst
3, Solo, 5, R1, 6, 4, 1, 2, 7, 8, 9
RotS has a special place in my heart since I grew up with the prequels. Getting to watch Anakin's fall into becoming Darth Vader was incredible. It really felt like the whole series had been building up to that one moment.
Solo is my favorite of the Disney offerings since it recaptured the fun of Star Wars. It's stupid and schlocky and I love every minute of it. Really wish it hadn't bombed and I blame TLJ entirely. We could be in a golden age of standalone Star Wars movies like Solo and Rogue One if not for TLJ and ROS ruining everything.
Been alternating between replaying Elden Ring on my PC and the original Ratchet and Clank on my new (to me) PS2. Making good progress in both.
Currently working through the last level in R&C and I forgot how brutally unforgiving that game is with the limited health and scarce checkpoints.
I'm almost through the academy in ER. Fixing to fight whatshername with the giant baby and the kamehameha attack. Already beat that god-damn OP knight guarding the entrance to her boss room.
It's an initialism. Aitch-Eff-Why. I've never heard it pronounced before.
Humanity: Fuck Yeah!
Subgenre of science fiction subverting the "humans are average" trope by celebrating the things that make humanity unique among hypothetical alien civilizations. Lots of emphasis on our durability, endurance, creativity, and potential for overwhelming violence.
Uchigatana is available, but it's easy to miss if you're playing without spoilers. Great sword. I use it almost exclusively for a hybrid DEX/STR bleed build.
Merchants probably!
Mapajahit?
Firewatch has been on the periphery of my attention for a while. I've heard generally good things about it, but it didn't actually pique my interest until Stanley Parable Ultra Deluxe ::: spoiler spoiler swapped it in to replace Minecraft in the alternate games ending. :::
I figured if it was good enough for the Stanley Parable devs to feel it was worth referencing, it must have been an indie gem that I was sleeping on. I was wrong.
Firewatch was a recent purchase for me which I mildly regret.
As a walking simulator it's wholly dependent on the quality of its story, and the quality just isn't there. It starts strong but the ending is rushed and without a coherent resolution. It does so much work to set up multiple dramatic mysteries and then haphazardly solves half of them out of nowhere and forgets the rest in the final scramble to finish.
Nice graphics. Great voice acting. Neat concept. Needed more time to cook and left me feeling like I wasted my time getting invested in the story.
A recent release? Diablo 4 I guess. I don't really regret it since I knew what I was in for. I bought it to play with my best friend, and we had fun together until he got bored and frustrated. My hopes were high but my expectations were minimal and it still barely managed to meet them.
First game I remember:
Playing a friend's copy of Pokémon Red. Many a late night was spent getting as far as I could without being allowed to save.
First games I remember owning:
Sega Genesis 6-PAK with Sonic the Hedgehog, Golden Axe, Streets of Rage, Revenge of Shinobi, Columns, and Super Hang-on. Mostly played Sonic. Mom forbade us from playing the "violent" games, so we'd get in trouble if we were caught playing GA, SoR, or RoS.
First game I have fond memories of:
Spyro 2: Ripto's Rage. This was one of the first games we got when we upgraded from the Genesis to a PS2, and I played it many times over from the start before we invested in a memory card. The first game I actually beat start to finish without saving. I fondly remember 100%ing it over a weekend, leaving the PS2 on overnight while I slept.
That is a load-bearing "(no explanation necessary)".
I'd love to see an explanation. How did we get from 'clowder' to 'destruction'? Gaining a syllable and losing alliteration is not a typical linguistic evolution. Who's actually using this term?
The closest I've seen actual examples of is a tongue-in-cheek 'catastrophe of cats', and that never went mainstream as far as I'm aware.
Ditto. Clowder of cats is the term I'm familiar with.
"Destruction" of cats is new to me. I don't think I like it. Doesn't roll off the tongue well.
I'm still playing PalWorld, but Cassette Beasts is on my short list now by that same logic.
I'm not your Pal, Friend!
The author of this comment has been sacked.
HL being in bland is less about it being bland and more a statement about how bad bad the games that made the bad list actually were.
Right. It's a silly argument, I know, but I've been playing Monster Hunter since the original on the PS2. It had a particular vibe back then which has been slowly eroding away over the years as power creep and new, more flashy weapons and moves take the stage.
It's not all bad change, but I am one of the curmudgeons that still thinks the insect glaive is a bit over the top for the series and that the newer entries are making the game a bit too easy with too much in-combat QoL improvements.
For me my issues with Rise are two-fold.
One, it's because it was designed for the Switch and based off the handheld version of the game, so they were working under stricter hardware limitations and could afford to sacrifice fidelity. This felt like a step backwards after we were spoiled by how detailed and vibrant World felt. The environments just felt more artificial and "gamey" where World felt like an actual place with real creatures interacting with each other in believable ways.
Two, it's because I don't much like the wire-bugs. They feel out of place in Monster Hunter because they're just a bit too OP and magical. I'm not a fan of the more fantastical elements MH has been introducing. I like the series being more grounded, and I felt World hit the balance nicely with the weapons and tools being fun and "anime" without being so over the top they break verisimilitude.
Both are minor complaints. Rise is still a great game and I did play it for a good while on the Switch, it's just not scratching the MH itch like World does.
Hades would be my choice if you're looking to be challenged. Give it a few tries on normal difficulty, and if you're getting your ass kicked it has a great casual friendly accessibility option to turn on a slowly scaling damage reduction that will eventually tune the game to your skill level. You can turn it off at any time, and there are no penalties for using it.
Psychonauts 2 is also a solid choice. Overall it was an excellent sequel and definitely worth playing, but if you're looking for a challenge look elsewhere. It's a casual platformer through and through. It's still a great game in it's own right, though IMO it doesn't take as many risks as the original Psychonauts and didn't quite hit the same emotional highs.
Gave Valheim another shot.
The last couple times I've tried it I struggled picking up momentum and progressing in the game, as the initial tutorial seems to be missing a few key steps so I end up spinning my wheels not knowing what to do next.
This time I had Christmas break time to fuck around and find out. Pushed through the initial hurdles and actually made decent progress, including soloing the first boss. It's a solid game so far, but it could communicate its expectations a bit more clearly.
I picked up Monster Hunter World again last night after playing some Dark Souls Remastered and itching for more of that style combat. I forgot how much better it was than Rise, and I never got around to playing Iceborne. Having a lot of fun with the new stuff, and I think it'll be my default game this week.
As one of those infants, yeah. ESB is a technically superior film. RotS is in the top spot purely for nostalgia reasons.