Games that hook players are often designed to be just difficult enough to be truly challenging, while allowing players to achieve small accomplishments that compel them to keep playing. In that respect, the design of video games is similar to the design of gambling casinos, which will allow players to have small “wins” that keep them playing.>
Going over addictive design elements like this can at least let people be more aware of why they keep wanting to play.
I have a US made Wahl trimmer as well and love it.
Was the replacement also US made? I'm considering sharpening the blades on mine instead of purchasing a new one since I'm worried about the quality of the replacement.
Carrot based hot sauce you say? I'm intrigued and will research on my own, but do you have a suggestion for a good tasting medium heat hot sauce that is carrot based?
Another factor is how addictive the game is designed to be. A quick search led me to https://www.video-game-addiction.org/what-makes-games-addictive.html which covers some of the things. For example:
Going over addictive design elements like this can at least let people be more aware of why they keep wanting to play.