Not exactly. Ironfox is a fork, not a direct continuation of Mull. I'm holding off on using it because I want to verify that the new fork can keep timely security updates. Ironfox is a big unknown.
Even if documentation can be time-consuming, it is such a lifesaver and makes the whole process of coding much smoother. It means not as much time wasted backtracking. If you think there is any part of your code you won't understand when you coming back to it, document, document, document.
Sometimes I write some multiline psuedocode comments or/and an explaination of specific choices, especially those invisible choices you make while debugging that aren't apparent when your just reading through your code.
Good thing to do is make code that is generally readable too lol.
Legit. Even if documentation can be time-consuming, it is such a lifesaver and makes the whole process of coding much smoother. It means not as much time wasted backtracking. If you think there is any part of your code you won't understand when you coming back to it, document, document, document.
Sometimes I write some multiline psuedocode comments or/and an explaination of specific choices, especially those invisible choices you make while debugging that aren't apparent when your just reading through your code.
Good thing to do is make code that is generally readable too lol.
I don't know any YouTubers other than "Let's Game It Out".
My fav game to speedrun is Neon Boost (free on Steam) because of several bugs I have found in the game. Otherwise a small boring indie platformer about rocket jumping is made fun (to me) through exploitation of its physics.
Diagonal movement is faster (hold two adjacent directional keys). Sliding makes you even faster.
Precise rocket jumps can receive more velocity than the developers intended, allowing you to skip many parts.
You can touch the end of stage goal post from underneath the platform.
You can wall jump off of the top of walls, allowing for many skips and time saves.
You can get massive upwards velocity by sliding into a small couple-pixel ridge and jumping precisely once you touch it. This is possible on the starting platforms of all World 1 levels. It basically only improves individual level speedrun records, except on one level where you can skip the whole level and complete it in 1 second (an 9x faster than intended.
My crowning achievement was completing the final level of World 1 (1-12) in 18 seconds. The Devs expected a fastest time around 40 sec.
Dying to a stupid bug is a great way to suddenly get frustrated though. Hard agree with you though, buggy games are my favorite. Especially small indie projects because I you can find the great bugs.
Not from f-droid, but Piper TTS models are great and performant. You can install the apk and the app requires no permissions. They also have other models other than Piper (eg Coqui). For English, I recommend recommend vits-piper-en_US-lessac-medium for the model.
Aurora is a downstream Kinoite distro by the Universal Blue project. It is tweaked to be a bit more user friendly and has a lot of tweaks and changes. I recommend anyone try it out.
Run FreeTube on Linux. It is an alternative YouTube client that is open source and ad free. YT sometimes changes which could break it temporarily. It has been working for me for a year now.
You dont have to install over the drive. Retrieve any important files from the drive by booting a USB live OS.