For some reason my mind skipped straight past 2 so I never considered it. I was going to go 5 and 7. 7 for the same reasoning as your own, and I could probably use 5 as some sort of weird toaster-only magic show to make money. 2 Is definitely the far superior moneymaker here, but I'd probably go with 5 anyway because it'd be more fun to have as an ability.
Yeah, I disagree completely and I don't think we're going to see eye to eye on this lol. If I complete a mission in Deep Rock Galactic and am awarded a random cosmetic, I can't see how that's better than gaining EXP for a battle pass and unlocking a reward I actually want. Especially when there is no way to buy battle pass tiers (so no time-gated pressure to spend money for a cosmetic you really want) and the loot is mixed into the other loot pools at the end of the season anyway (so no FOMO).
...is better than unlocking new skins in DOOM Eternal because you played (not won or lost, just played) the same level enough times over to have “earned” them
Also, in DRG, the vast majority of both your regular and battle pass EXP come from successfully completing missions. You might get a hat or two if you play and lose a hundred games (you still get a tiny amount of EXP for enemy kills and stuff), but the vast majority of all your battle pass loot is obtained after actually winning games. So that's not even relevant for this game.
The only negative thing I will say about battle passes as a concept is that they're currently in every fucking game ever. Just like loot boxes, one person thought up a neat idea and everybody else and their mother hopped on board and are riding that shit to hell and back. Really doesn't encourage innovation.
No, sorry, I probably shouldn't have included that part of the quote. Zwerner is the teacher that got shot, that's her attorneys arguing that. The school is trying to claim it is an unfortunate but common occurrence.
So you're against unlocking things through play? Stay away from the rouge-like genre then, you would hate it.
Just about any game that is designed to be played more than once (i.e. not story games like the Witcher) will have some sort of in-game rewards to keep it fresh. Like the Binding of Isaac where you have over a thousand different items to unlock through gameplay. But live service games need a way to keep their game fresh for even longer than most. Themed unlockable cosmetics are a great way to do it. As long as they're not capitalizing on FOMO, I do not see any problem with it.
Lawyers for Newport News Public Schools had tried to block the lawsuit, arguing that Zwerner was eligible only for workers’ compensation. It provides up to nearly 10 years pay and lifetime medical care for injuries.
Zwerner’s attorneys countered that workers’ compensation doesn’t apply because a first-grade teacher would never anticipate getting shot: “It was not an actual risk of her job.”
This is the good bit though:
“The actual risk of employment in this scenario is that of a teacher being injured at the hands of a student which, unfortunately, is a fairly common occurrence and one that is only increasing in frequency this day and age,” school board attorney Anne Lahren said in a statement.
I don't play the game a ton anymore, but back when I was super into it, I bought all four of the DLC out at the time for that exact reason. I rarely even use the cosmetics included, I just think the devs are awesome.
Battle passes are fine when done right. Deep Rock Galactic, for example, adds all the cosmetics from the pass into the random loot pool after the season ends.
Most battle passes fucking suck though. Like in overwatch where you pay for the privilege of unlocking things through dozens of hours of gameplay.
I know at least one person who, after saying they don't like Trump and agreeing that he has done several illegal things, said that they would rather have Trump as president than Biden again.
It's certainly not impossible that he gets elected again.
I'm sure I could come up with a better list of I really thought about it, but (in this order) Terraria, Minecraft, and Portal 2. Honorable mentions to Deep Rock Galactic and The Binding of Isaac Rebirth.
Yeah... you've either got people who absolutely refuse to believe masks are effective, or you've got people that are so done with the whole thing that they just don't care anymore. Hearing an expert say they work isn't going to convince either of these groups to wear them.
Man, I sure do love it when our all-loving God does everything in his power to trick non-believers into further doubt so they burn in hell for eternity!
I think the first note was fine. It's definitely going to be a spot of confusion for a lot of people. I agree that the rest were largely unnecessary though.
I tried it once after seeing loads of memes like this. Admittedly, it felt pretty good. But then post-nut clarity kicked in and I realized I was left with a gross-ass sock and just ended up throwing it away. 0/10, would not recommend.
And even after doing it myself once, I've still never understood the "cum sock" that implies you do it multiple times in a single sock and keep said sock around... that's just fucking disgusting.
For some reason my mind skipped straight past 2 so I never considered it. I was going to go 5 and 7. 7 for the same reasoning as your own, and I could probably use 5 as some sort of weird toaster-only magic show to make money. 2 Is definitely the far superior moneymaker here, but I'd probably go with 5 anyway because it'd be more fun to have as an ability.