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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)NE
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2 yr. ago

  • If you're talking about having family photos pirated, there's a privacy issue, not a property issue. Everyone talking about media in privacy talks about distributable media. If you want to include other things, that's on you, but you'll be yapping in the void as that isn't what the conversation is about. Not secrets, or private documents.

    As for the term of taking, it's clear what taking means when you try to erroneously conflate piracy with stealing. It doesn't mean the same as taking a shit either, it has nothing to do with personal definitions, merely the accepted definitions when talking about either piracy, or stealing.

  • I'm imposing that property on it because for the overwhelming majority of media that is absolutely the case.

    1. If it's for sale it's something you do not mind other people seeing. My documents I do not sell because I don't want people seeing it. If I were to sell them, clearly I don't mind people seeing it.
    2. Making it for sale means you intend to share it, even if conditionally. Also "taking it" doesn't apply, making a copy isn't taking anything.
  • I'm asking you how the creator of the piece of media can tell the difference, because they can't.

    If I make a chair, and someone steals it, I'm down a chair. If I make a chair and someone doesn't buy it, I still have the chair. There's a difference to the creator here that isn't there with digital media. That's why piracy and theft are not the same thing.

  • No, I read it. It just has little to no bearing on the point, which is that there is still no victim. The makers of a game don't lose anything. They just don't realize a gain. A pirate is just as bad, and only as bad, as someone who doesn't make a purchase.

  • Piracy is victimless, as it doesn't remove something from the creator. Taking something away would make them a victim. Me not buying a game and not engaging at all with it is the same as not buying a game but still playing it.

    You assume every piece of pirated media would otherwise be bought, this is not true at all.

  • It doesn't benefit those with cars as much as it forces you to get a car to benefit. Cities that don't focus as much on car centric infrastructure are more pleasant to drive through.

    You're conflating cars with transportation in general. When I say car infrastructure, I don't mean close every road off so nobody gets in or out. Nobody does.

    Look at cities where they prioritize the pedestrian and public transport. They're so much better to live in and get around.