Achievement % stats are so comically skewed by various factors that they mean basically nothing. There's an achievement in Minecraft for literally just opening your inventory for the first time but only 60% of Xbox players have it.
Or neither. Platform cert doesn't directly correlate to how many bugs a game has, it's a set of very specific test cases that software has to pass to be approved for release: show the correct button prompts for the platform, have correctly-implemented achievements/trophies, show correct error messages, etc.
Some of the tests do include things like 'don't crash during normal operation', but the failures could be almost anything. (Source: am a developer)
I really enjoy my work, but it's mentally tiring, so i end up in this bizarre back-and-forth where during the week I look forward to the weekend, and at the weekend I look forward to going back to work.
The lack of structure at the weekend is frustrating.
Yeah, except they were also so horribly designed that normal use literally grinds away the plastic at the base of the stick until it starts flopping around like a wet noodle.
Great movie, and sharply written too. The bit where they try to surreptitiously dump a body over a ledge, only to have it land in the middle of a group of party goers, had me crying with laughter the first time I saw it.
I've seen this sentiment in a few places, and feel like I'm going nuts over here. Am I really the only one who thinks Quake 2 RTX looks like absolute ass?
It's got nice real-time shadow effects, obviously, but everything else is a washed out mess of stretched textures and normal maps that make everything look like it's made of plastic.
I wouldn't call this a cash in at all - in fact, it's now easily the best way to play Q2, with impactful (but optional) visual improvements, revamped AI, new accessibility options, both of the original expansion packs, the entire N64-exclusive campaign now available on all platforms for the first time, AND an entirely new campaign created specifically for this remaster.
There are a lot of low-effort ports out there (looking at you, Rockstar), but this ain't one of them.
The problem is, where do those experts come from? Expertise is earned through experience, and if all the entry-level jobs go away then eventually you'll run out of experts.
Like some others in the thread, I get this occasionally. For me, without fail, it's seeing hundreds of spiders crawling over the walls, ceiling, and/or bed - I've sometimes violently tried to throw the covers off myself to get them away!
Really unsettling, and it happens so infrequently that I'm never prepared for it at all.
The original Quake is one of my favourite games of all time and absolutely holds up! ... Until episode 4, at least. Episode 4 is rubbish.