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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MU
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2 yr. ago

  • The digital area is something I haven't looked much into so I can't really comment on that but I know regarding physical media the relevant US laws only really make exceptions for things you've done yourself. Just because you own a physical copy of Pokemon Yellow doesn't mean you're allowed to download a copy of it from off the Internet. You're allowed to make and use a backup from a physical cart you own. This is why emulators can't (legally) include ROMs, ISOs, BIOS files, encryption keys, etc. as those are the copyrighted materials that you'll need to make a copy of yourself to legally use emulators.

    To my knowledge (not a lawyer and this is not legal advice) what you did is indeed piracy because you downloaded it. If you had cracked it yourself you probably would have broken some licenses and whatnot that you had agreed to with EA, but I don't believe that would have been piracy.

    Either way EA is very much unlikely to do much anything about it as for the most part the industry only cares about the sources of pirated materials. They generally only ever go after people distributing pirated materials so they'll (legally) attack torrent sites, ROM sites, and other such distributers. The most you're likely to ever get personally is a strongly worded letter (possibly a C&D) to your ISP from some AAA video game company if they notice you seeding a torrent for their game as then you're being a distributer of pirated materials.

    Outside of that I've never heard of them coming after anyone for having the entire collection of GBA titles on their thumb drive or emulating Halo having never owned an Xbox or playing the latest Sim City without always online functionality. I'm not saying it can't or won't happen, but you'd make headlines if it did.

  • Iirc there's ways in steam to do the same thing, though I believe it's a bit more involved of a process.

    I used to play a ton of this game Magicite before the developer destroyed the game with its final update which came out conveniently around the release of their next game. Which they did again for that next title, and again for the one after that.

    And by destroy I mean now you have a chance to soft lock in every level, picking up specific auto loot items can cause shops to permanently close up, crafting certain items cause glitchy behavior, co-op went from "minimum one person must survive each level" to "the first death causes everyone to instantly fail", and the game crashes on the final boss fight before counting it as completed.

    Every recommendation I've seen for this game also comes with an explanation on how to revert to the second latest version of the game.

  • Exactly this. I tell my friends not to get their hopes up too high about Palworlds eventually being completed because the studio has a history of abandoning titles in early access. I'm not telling them not to buy it or that it's not worth purchasing, but to weigh if where it's currently at is worth the price they're charging.

    The studio may use the funding they got from its spike in popularity to actually complete a title just as well as they might sell out to a bigger studio (I'd imagine The Pokemon Company would love to buy then bury it), or abandon it entirely. We don't know what the future holds and we do know the studio has a history, so keep that in mind when you're purchasing or when you're asking yourself if it was worth the buy.

  • Last time I tried diving headfirst into Linux, I got frustrated by having a problem and all the suggested solutions are all wildly different (from an outside perspective) series of editing settings or unusual terminal commands. I already knew how Windows worked well enough to do most things I wanted, but didn't have almost any understanding of how Linux operated so all of the opaque solutions offered without explanation of why or how it should fix the problem just added to my confusion. Couple that with having to sort through one or two dozen suggestions to find one that actually works, not knowing if even attempting any solutions would cause other issues later.

  • Right?

    Jump
  • So I regularly use CA glue at work (which is what some super glues are) and here's what I do to most of the time not get it on my hands: use a sticky note or other scrap piece of paper, pour a bit more than you intend to use, use a toothpick to pull a small amount off, apply to the intended surfaces, hold surfaces together for a few minutes keeping hands away from where they've stuck together. If you can hold them together with one hand then you can use the toothpick to try to smooth out the seam from excess glue if you have any.

    CA comes in different thicknesses, and in general they set faster the thinner the glue is, so how fast you'll need to do this and how long you'll need to hold the surfaces together can vary between seconds and a few minutes. I've never tried using acetone to break up CA glue, but I know you can get a bottle of debonding stuff from BSI, which we use to great effect. Outside of that, hot water and gentle picking at the hardened adhesive will help if you get your fingers stuck together.

  • The one time I've had an issue with our plugs (that would have been solved by something like the British plug design) was when I wasn't paying attention to a remote antenna resting on top of a loose plug. Accidentally caused a short that melted that little bit of wire but nothing else happened. Just had a black spot on that outlet from then onward.

    I have shocked myself on one once but just like with the other person replying that was as a child and felt more like a learning experience to not mess with outlets.

  • Found an article about the case, as of the time of the article being written neither of the two burglars had been charged with anything. Haven't looked much more into it, though.

  • I just played through the entirety of Storyteller in one sitting but had a riot of a time with a few friends. I think I spent about 2-3 hours finishing the campaign and will probably spend about another hour finishing the last of the achievements when I next take a crack at it.

  • Hard mods are modifying the 3DS hardware, whereas soft mods are software. The difference is doing something like installing a chip into your 3DS (hard mod) or leaving it with the original hardware and only modifying the operating system to allow third party apps or modifications to the first party apps (soft mods)

  • I haven't watched it since about when this clip of the opening was first uploaded, but I recall a lot of the emotional beats getting undercut by long bits of dialogue interrupting the events of the show.

    For instance I remember some fight where it felt like every time someone started speaking all of the other characters stopped everything they were doing as if waiting for their turn to do something. Which wouldn't have been so bad considering you don't want the camera to miss the actiony bits but it took so much time for anyone to say their line that it was distracting.

    Again, haven't seen it in a long time so I may be misremembering, but that was the impression I got from my initial viewing.