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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MI
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2 yr. ago

  • Thanks for posting the video. Was a good watch and I will watch some more videos from that channel. Really good content.

    I remember when I read about bg3 not happening back in the day and it made me sad. I wondered a lot about what could have been bit I had no idea it was going to be in 3d and the only pictures were concept art. It is sad when IP and legal stuff comes in the way of creativity etc. I am happy that BG3 exists today but it is not the same.

  • Got a NES with Mario and Gradius as a Christmas present. Opened the present with Gradius first and had no clue what it was but that would be the first game I ever played. Then running into the goomba in Mario like everyone did :)

  • After being a regular cracktorio addict I can't find this game as good as everyone says it is. I played all but the last tier of research with my friends a couple of weeks back.

    Building is driving me nuts. Belts are not connecting to where you want them (looking at you stacked splitters). Before you unlock any kind of flying, building in levels just suck. Why does the game even have a landscape when you have to pave it over with foundations... for best effect you do this up in the sky so boulders and stuff is out of the way.

    All building are fucking humongous and the heights are not sized with the walls in mind. You have to build 4m wall then a 2m wall at least to put foundations above for another level for the small assemblers... "Small".

    After exploring the blueprint editor most of the irritating stuff disappeared as I could just plop down blueprint on blueprint but why is the editor sooooooo small? Want to build anything with the largest assemblers... Well you better try to stuff the rest into the smallest space ever because those large ones takes like 25% of the whole blueprint each!

    Research is so bad also. I like the progress steps but the materials needed... Who came up with that? Make stuff that isn't needed anywhere else and once you are done you should just stop that factory or end up wasting a ton of resources. Talking about wasting resources... Inputs keep stacking into at least 100 in each machine so if you have splitter after splitter after splitter etc the last machines in the row will get starved for hours before full production is possible.

    In the end i thought that trains would be great for our base. That station is so big i almost fell off my chair when i saw it. My god. Tried to combine one station for unloading 3 different resources into our base. Huge mistake. It kind of worked for two. Then getting the resources from wherever in the world to this station... Nope. Mountains everywhere making it almost impossible to put rails to the mines.

    Both me and my friends felt we were done with this disaster of a game. One of my friends brought Factorio because of it and now he is also addicted so if anything i am happy i have played satisfactory, had the experience and have another friend to play the better game with.

    Doubt we will return to satisfactory. Sorry for this wall of text rant. I just don't get the popularity when factorio is lightyears ahead with superior gameplay.

    Tldr: satisfactory, a game if you want to get upset at bugs and poor design decisions. 5/10

  • The first couple of FFF were interesting but now there are more niche things showing up. Don't get me wrong, I like everything they make but I am not sure how much of it I will be using. I haven't dug too much into circuits except the basics and flipping inputs will make me lazy. It was something you had to build around, being more creative. That's my feeling right now but once I get the flipping I know I can't live without it. Oh well. I can't wait to sacrifice my family for this game... Again.

  • I hope they fix multiplayer. Played the story and some more with friends in 0.9 and the delayed map switching and other bugs we ran into killed it for at least one of us. Good thing that person still wants to give it another try at release.

    Also make the classes a bit more evenly fun.

  • I would have agreed with you here if it wasn't for me having to reinstall my server because of a faulty harddrive. A couple of years ago I just remember headaches and silently screaming on Linux while fixing my server but this time, just a couple of months ago I tried another distro and it was awesome. Everything just works, just like windows. I am actually considering switching my gaming desktop to dual boot Linux because of this. Maybe one day...

  • When focus is on gameplay and fun instead of graphics, that is where the magic happens. I also enjoy my switch but it doesn't get as much time from me as I wish. Them indie games on my pc sucking all the time but the same statement about joy is there. I have a beefy pc that can play all AAA titles but what do I do? I play the stuff I could play on a 10 year old pc because those games are the most fun for me.

  • I don't have too much time to play because of parental duties but every second I have goes to this game now. Looking forward to the next time I can sit down and play a map, solving the puzzle, gaining some resources for meta progression. It is so good.

  • I tried adventure mode a couple of times years ago. I always died to the silliest stuff but I guess losing is FUN, right? ;) Would have been fun to adventure a bit more before dying. Maybe there will be some guides to get started with the new release.