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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MI
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1 yr. ago

  • A distro is composed of:

    • an installer
    • base system (bootloader, filesystems, service runner, DE, basic apps, settings)
    • packet manager and packaged software
    • an updater between releases

    The biggest things you notice are updated packages. Many of the base-system differences aren't even pushed to updated installations. Most of what the user sees as °the os° is the DE anyway.

  • Certificate pinning?

    Also all let's encrypt certs are public. So if someone malicious gets a cert for your domain, you can notice.

    (Thats also why it may be a bad idea to use that for secretButPublicStuff.Yourdomain.com certificate transparency logs are a great way to find attack surface.)

    edit oh certificate pinning has been deprecated in favor of checking transparency logs.

  • It is not a problem to distribute the decryption algorithm. The question remains against what this will protect. Normal https encrypts the traffic safely during transit. With this, the data is also encrypted on the server. But if you can access the server, you can modify the javascript code to send the password back to a server.

    It could be used on something like IPFS, where all data is basically public but you can be sure it hasn't been modified.

  • Aren't all (most?) those centralized services? What good is having the app if the service is unavailable? Tox, Jamie and Veilidchat are fully decentralized, not just federated, fully decentralized. They come with their own downsides though...

  • I also didn't like AitD. The tank controls, static "3D" screens where you overlooked something if you didn't walk into every corner and a new screen presented itself... Oh wait, you're talking about a remaster? I'm talking about the original...

  • Oh no the wires are a mess. Usb3 cables have extra wires and pins for super-speed. IIRC usb-c has said extra pins for usb configuration like pd or displayport alt mode. The wires can also be different. Some can carry more current, most cables are insufficient for really high data rates...

  • USB-PD is only specified for USB-C. I think they use an extra channel for this configuration, so it's not possible to use PD over A plugs.

    There were competing standards like Qualcom quick charge. AFAIK they never went above 20-ish watts on USB-A, while PD is specced at up to 240W.

  • They have an exclusive deal with Epic. So no Steam/GOG for the forseeable future. They say the game would not have happened wnthout the money from Epic.

    I guess the DRM-free version was the best deal they could get...

  • Imo the most important thing is the separation of what you do. If you're logged in on facebook, you can do that from your public ip. Anything you're not associated with your name you want to use a diffferent browser identity and maybe a different ip.

    If you use Torrents or do anything illegal or whistleblowing or similar stuff, use a live linux iso with no persistence and a vpn bought with monero.

  • Soo they added webp and AV1, which aren't that much better then old jpeg, especially with the modern jpeg encoder JpegLi. But JpegXL is out of the question.

    Those examples all have a good reason that does not apply here. Browsers already support multiple formats and added a few in the last decade.

  • While I also noticed my webcam showing up with 3W in powertop and disabling the uvcvideo module removed that entry, it doesn't affect the reported battery discharge rate at all.

    I can see the files being opened with lsof and not so with the workaround. But again the discharge rate doesn't change at all ...

    To me it seems the power consumption is misreported.