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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ME
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  • Which, when put to practice, means QAs become BAs, no comprehensive QA occurs, and when the code is shit because they have no actual QA support and the scope changes constantly with no firm documented requirements, the dev gets fired.

    Great model for people who like to sit in meetings and complain.

    Horrible model for the people who actually work.

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  • Still working.

    I stopped being able to find QA work in the early 2010s or so. Converted to BI Developer. Have not encountered a dedicated QA at any of the small assortment of jobs I have had since.

    Edit: And fair, despite it being a waste of time cult mentality engineered to make developers suffer and enshitify software quality, Agile got enough Kool aid drinkers to qualify it as more than a fad.

  • It was really great, but the constant "balance changes" to remove fun and increase stress really outline to us why military fuckin' loves the game.

    They need their ptsd stoked more than they need a good video game.

  • The general philosophy: they can't prosecute the entire populous.

    If everyone is pirating, they focus on the ones who pirate the worst shit or the ones who pirate the most shit for profit.

    In a sea of pirates, you don't get tagged.

    If people stop pirating, the bar for too extreme or too much lowers.

    They do pirate the most extreme and the most prolific pirates, however.

    A story as old as time.

  • Same problem that is crippling every human interaction on earth.

    Money and greed.

    It all goes to "we can do a good thing that will help people or that people will enjoy" or "we can make crap/do horrible things and get another 5 bucks off each of em", and the latter is always chosen.