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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MA
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4
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409
Joined
2 yr. ago

  • That math assumes a flat distribution of popping times, which I suspect is incorrect.

    Listening to a bag of microwave popcorn, it starts off slow, gets more rapid, and then tapers off again, implying that kernels are more likely to pop near the average time, which makes it somewhat more likely for two kernels to pop simultaneously.

    But yeah, whole bag at once is probably still basically zero. Unless you use one of these, of course.

  • Honestly, perception checks should be rolled behind the screen. Or anything where the character wouldn't immediately know the outcome.

    Sure, players shouldn't act on things their character doesn't know, but why give them the temptation?

  • maybe there can be spin-offs in this case

    They haven't said they intend to stop making D&D games. And every D&D crpg in the last 20-odd years (since Torment, I think) has been set in the Forgotten Realms. So it seems highly likely that future games will be loosely related to BG, just without that specific title.

    I would love to see them bring back some of the weird old settings, like Dark Sun, Spelljammer, or even Dragonlance. But I'm not holding my breath.