Since I'm enjoying the different rules shared here, here's a (from memory) rendition of the Fate RPG rules on encountering lethal amounts of damage.
DM and player discuss and assign an appropriate and interesting condition that moves the game along. That condition may be "dying" or could be something more interesting.
Players and the GM can invoke the new player condition to gain benefits and make other rolls easier or harder. (The core FATE rule.)
Weirdly, this covers a lot of interesting cases really well:
the GM can invoke "dying" to keep the dying character from monopolizing the remaining combat in un-fun ways, and make it (taking lethal amounts of damage) have an in-game cost.
the GM can invoke the "dying" condition in other ways to nudge players to find a way to lend aid ( like granting a character "encumbered" while they carry the "dying" character around)
the "dying" player may be able to invoke "dying" as an "I'm very motivated" bonus if they're doing something very in-character that matters to their character
"unconscious", "prone", "mostly paralyzed", can be a useful on-and-off conditions to represent recovery rolls that go badly
For GMs running a game of FATE, I recommend watching the "The Princess Bride", which milks the "dying" condition for interesting moments, in many delightful ways.
A big percentage of so-called experts today only know how to configure some kind of hype-tool, but they understand nothing about how things work at the deeper level. This is a real challenge and a big problem for the future.
"Don't worry about it. Large Language Models are going to fix it." - Some CEO, probably.
Edit: This is the bit that so few people outside the profession understand: I'm not being paid to write it, I'm being paid to try to understand it enough to change it safely.
Most of the time I don't understand it well quite enough*, and chaos ensues. I would worry more about that, except that it turns out my paycheck clears either way, most of the time.
Disclaimer: I'm a genius, but I wasn't there when their special snowflake software was written.
Wow, you went there. It's bad enough their job is meaningless. I hope nobody who installs BMW turn signals has to see this post. In case they do see this - don't worry dears, one of them will get used someday... probably. /s
"The Caves of Steel" is very much part of the "I Robot" storyline, and not an important distinction here. I also expected Dr Susan Calvin, but when talking about what we actually got, it's closest to an adaptation of the R. Daneel trilogy.
And anyway, on Asimov's average scale, those years are right next to eachother. /s
Dang. Wow. Yeah.
At first I was trying to figure out why someone felt the need to Photoshop out their arm.
"Ned betrayed our trust. We will strike all memory of his arm from our photo album."