To be brutally honest with you, the left one has a terrible thumbnail and an even worse title if the goal was to gauge interest and get people to check the video.
The right one has a thumbnail that says the name of the game and "First Look" which tells you everything you need to know about what you're going to watch.
The first look at a new game called ____.
Meanwhile "GREY ZONE GREY ZONE GREY ZONE," while flashy, doesn't convey anything to someone who hasn't already heard of the game. The actual image used is also better on the right, they're both reloading, but the right one at least has something going on with the two teammates and not just a non-descript background, right one is even framed better with the mountain and field being clearly separated by the text.
As for the titles, "So I played ____..." only works for games that already have some sort of buzz around them, whether that's because they're popular, infamous, controversial, etc. otherwise people aren't going to have a clue what the video is going to even be about. Is it a review? or just someone talking about their experience playing it? is it going to be gameplay footage? That title gives the audience nothing to work with.
For example, "So I played The Day Before..." would work as a title because that game was getting a ton of coverage across the board due to the controversy surrounding it, most of it was commentary about it so seeing that someone actually played it would grab the attention of a viewer wanting to see/hear first-hand experience.
The other title, while verbose, says everything enough that needs to be said to grab anyone's attention. The only thing that irks me is the "that's actually real" because it just come across as a shallow clickbait tactic. The rest of the title is rock solid:
New [genre/type of game] - [game name] [video content]
Yeah, I'm not at all surprised why one video is greatly outperforming the other. Not sure what the point you were trying to make was.
the problem is companies have weaponised complacency, there's too many people that don't care and that's why they keep getting away with it. do it enough times and people will begin to think it's inevitable and just put up with it.
ITT: People who don't know what the fuck they're talking about. If you're not Salvadorean, or have no understanding of how politics in El Salvador have been for the past half-century, kindly shut up.
It (isekai) was incredibly popular in light novel circles several years ago and they're finally making the rounds in the anime industry now. They'll be replaced soon enough, most likely by light fantasy, power fantasy, with video game elements which are already starting to pop up.
Really making me wrack my brain here, but that's what I got for now, tried to pick a few that a lot of folks probably wouldn't be all too familiar with. Of course there's plenty more I like that have already been mentioned here like Sorairo Days and the like.
I really liked YuYu Hakusho for having big title cards whenever some characters would use attacks (and sometimes equipment/weapons) without yelling. It was also nice that the narrator would sometimes explain things quickly to not detract from the action, though they stopped doing that pretty early on, presumably because they assumed the audience would have a better grasp on things as the show progressed, or because the characters actually had a reason to assess or explain things.
The shoes are probably worthless to most folks, +400% stamina isn't a whole lot when you only have 1 stamina. Would they work during sex? You're faster, but also last longer?
I'd probably take the mask, just because that's what would benefit me the most right now.
probably because there's so much more unreported crime.