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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LU
Posts
15
Comments
454
Joined
2 yr. ago

  • And there's still no good reason to let that be something you can get with real life money. That's basically saying "Hey, you just gave us $70 to play our game, but if you think our game is too long for your patience, you can give us more money to play less game."

  • That doesn't make it any better. That's effectively just making people pay to access developer and cheat codes. I can do that for free in Starfield with the press of a button and a short command.

    It'd be like Mortal Kombat coming out and letting people pay real life money to do an easy fatality.

    Oh wait.

    There's no point for them to do this beyond simple greed. Nothing more.

  • Just imagine, the citizens of Fallout and the Elder Scrolls likely don't bathe nearly as often as we'd want them. Just imagine how badly Belethor must smell of rotten cheese, or the amount of piss you'd find on raiders and the shit in their pants when they die.

  • Or companies could stop fleecing basic gameplay features that have been a staple of games for many years behind a completely unnecessary pay wall. Somebody wants to use fast travel, give it to them. If they don't, keep the option available for those who want it.

  • Unreal 2: The Awakening

    I never played the first one as a kid, but my little brother found a used copy of its sequel for the Xbox while in town with mom once. I was like, 9 years old at the time, and the game blew my dang mind! Big over the top first person action with all these cool looking guns, shooting these weird giggly aliens, their bodybuilding handler aliens, buncha dudes in power armor, all while on a big journey across space visiting many different worlds, it was so sick for me at the time!

    Much later, I finally checked out the first game on PC and uh. Yeah. Yeeaaah Unreal 2 is kind of an insult to how majestic the first game was.

    Unreal 2 is a bad game in comparison, and I will admit it! It's slower, the enemies are mostly boring to fight compared to the Skaarj in the first game, the weapons are bog standard with little that makes them stand out, it very much suffered from "We can do Halo, too!" The story is kinda lame, the levels aren't the most interesting to play in, and most importantly: It lacks that sense of adventure and wonder the first game was loaded with.

    But man, when I was a kid? It was god damn cinematic to me.

  • The first one I worked at has VOIP phones on the trails in case of emergencies, and you can easily hop on it during a tour. If you've ever been in the southeast US you've probably seen signs advertising the waterfall cave.

    ... A waterfall that's pumped, mind.

  • Iirc a lot of American chocolate has a preservative in it which was originally used to keep it good during long journeys in transit to stores. Americans got used to the taste of this preservative, so it remains

    Said preservative has a similar taste to what gives parmesan and vomit a distinct bite in its taste.

    I'm going off memory here so if I'm wrong please correct me.