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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LO
Posts
9
Comments
599
Joined
2 yr. ago

  • For somebody from a country that doesn't have access to McMaster-Carr, Alibaba and Aliexpress are a fairly cheap and reliable way to get stock material for DIY projects.

    I don't know what local sellers of raw materials are thinking with their pricing. 3x Higher prices for the same shitty aluminum or brass stocks. Get fucked, I'm not made out if money.

  • I think they mean somebody who realizes about them self that their inability to reliably put food on the table is probably not looked favorably upon in terms of a partner. The reason for that can be purely environmental or psychological but mostly a bit of both.

  • FaceTrackNoIR. Head trackers for Flight Sims are unreasonably expensive. So you just give the FaceTrackNoIR guys $4, get a download link in your mail (which you can keep forever), slap some webcam on your monitor from 2004 and boom, head tracking. It's a fairly decent piece of software that gets the job done.

    Additionally you get a bunch of extras like, smartphone compatibility, and a bunch of plugins for common head trackers, if you don't want to use their own software.

    And it doesn't do any AI garbagio with the face recognition, just good old fashioned algorithmic pixel tracking. All local.

  • Can we pause for a second and think about how amazing our ears are? You can literally hear a needle drop in another room.

    What's the power level involved in that? Couple of micro watts? Plus the square cube law and you end up with nano or even pico watts reaching your ear.

    And your ears dynamic range is literally from a needle drop to a chainsaw at full throttle.

  • I tried it but I couldn't get over the fact that there is no dedicated parry/block button. Also the game looks horribly dated with muddy textures and environments.

    It doesn't have the soul of a Metal Gear game. Its quite literally Bayonetta with a Metal Gear reskin. Metal Gears gameplay is mostly about player freedom. You have to get from point A to B and how you do it is up to you. Rising takes all of that away, just hack and slash to kill everybody. Its still fun, but definitely not a Metal Gear players cup of tea.

    I had the same realization about 40K Space Marine (the old one). When it originally cane out I loved it, but I replayed it a few months ago and realized that its kind of bad. Its just corridor, arena, corridor, arena, corridor,... There's not really anything to it, not even the story. Why is it so highly praised? Because back when we first played it we thought it was cool and nostalgia is a powerful thing.

    I only played Rising recently precisely because back when it came out it deviated so much from the first Trailers. I wanted Metal Gear Solid 4 but with Raiden, but what we got was Metal Gear Devil May Cry.