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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LO
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962
Joined
2 yr. ago

  • Just tried running it with mangohud but mangohud doesn't show up for some reason. But I ended up switching back and forth between proton and linux versions and the linux version just started performing well for no apparent reason. Didn't update the os or anything. Thanks everyone for sending my pc good vibes :)

  • Ask Claude to add 36 and 59 and the model will go through a series of odd steps, including first adding a selection of approximate values (add 40ish and 60ish, add 57ish and 36ish). Towards the end of its process, it comes up with the value 92ish. Meanwhile, another sequence of steps focuses on the last digits, 6 and 9, and determines that the answer must end in a 5. Putting that together with 92ish gives the correct answer of 95.

    when Claude was given the prompt “A rhyming couplet: He saw a carrot and had to grab it,” the model responded, “His hunger was like a starving rabbit.” But using their microscope, they saw that Claude had already hit upon the word “rabbit” when it was processing “grab it.”
    ...
    ... [turned] off the placeholder component for “rabbitness.” Claude responded with “His hunger was a powerful habit.” And when the team replaced “rabbitness” with “greenness,” Claude responded with “freeing it from the garden’s green.”

  • Nope, it does have wide color gamut and high-ish brightness, wouldn't buy unless reviews said it was ok. But it does some fuckery to the image I can only imagine could be to make non-hdr content pop on windows but ends up messing up the image coming from kde. I can set it up to look alright in either in a light or dark environment but the problem is I can't quickly switch between them without fiddling with all the settings again.

    Compared to my cooler master a grayscale gradient on it has a much sharper transition from crushed bright to gray but then gets darker much slower as well, to a point where unless a color is black it appears darker on the cm despite it having an ips screen. Said gray also shows up as huge and very noticable red green and blue bands on it, again unlike the cm which also has banding but at least the tones of gray are similiar.

    Also unrelated but just noticed while testing the monitors, max sdr brightness slider of kde seems to have changed again. Hdr content gets darker on the last 200 nits while sdr gets brighter. Does anyone know anything about that? I don't think that's how it's supposed to work

    3 months edit: I might've been wrong about this. At the time I had both monitors connected to the motherboard (amd igpu) since the nvidia driver had washed out colors. Since the cooler master worked I assumed the amd drivers were fine. But a while back I ended up plugging both into the nvidia gpu and discovered that not only were the nvidia drivers fixed, but with it the Samsung didn't have the weird brightness issue neither.

    Edit edit: Even though the brightness is more manageable it's still fucked. I've calibrated it with kde's new screen calibration tool and according to it the brightness tops out at 250 nits. However it is advertised and benchmarked to go up to 600 and I've measured 800 ish using my phone sensor, and it looks much brighter than an sdr 200 nit monitor. Which makes me think even though it is receiving hdr signal, it doesn't trust the signal to be actually hdr and maps sdr range to its full range instead; causing all kinds of image issues when the signal is actually hdr.

    And just to make sure it's not a linux issue I've tried it with windows 10 too. With amd gpu hdr immediately disables itself if you enable it and with nvidia gpu if you enable hdr all screens including ones not connected to it turn off and don't work until you unplug the monitor and reboot. Cooler master just works

  • I got a samsung monitor last year too (it was the cheapest hdr option and I keep seeing reddit praise them) and it has such a terrible hdr experience. When hdr is on either dark colors are light grayish, brights are too dark, darks are crushed, everything's too bright or colors are over saturated. I've tried every combination of adjusting brightness / gamma from the screen and/or from kde but couldn't figure out a simple way to easily turn down the brightness at night without some sort of image issue popping up. So recently I gave up and turned hdr off. Still can't use the kde brightness slider without fucking up the image but at least the monitor's brightness slider works now.

    Also if there are very few bright areas on the screen it further decreases its overall screen brightness, which also affects color saturation bcz of course.

    Also also just discovered freesync and vrr are two different toggles in two different menus for some fucking reason and if you only enable freesync like I did you get a flickering screen

    I really wish there was a 'no smart image fuckery' toggle in the settings.

  • I think the combos were easier on mouse and keyboard but the controller controls were fine too. I don't remember it super well but wasn't the secondary attack completely different for some weapons? I don't think holding primary for secondary attack would work.

    the victory lap you asked for is in there.

    Oh right, that was a thing

  • I played it like a year ago on insane difficulty. Never played the original nor the new doom.

    I really liked the first level where combat is mostly melee and lots of story is happening. Left a very strong first impression. Expected the same pace from the rest so it was disappointing that most of the levels were "We need to reach x location for plot to happen but we telepoted / car broke down too far away so we'll walk for a couple levels". Level structure also got stale, there doesn't need to be an encounter in every room. It would be a much better game if the levels had 1/3rd the encounter count or some levels were merged. I also wish there was a 'victory lap' level between the two final bosses so you could use the magical katana you finally obtained.

    I really liked the characters and world building. Business ninja is always a good aesthetic. The banter was nice. Liked Wang being an unapologetic video game protagonist. Magical stuff was fine

    The combat was mixed. Weapon variety was pretty good but the weapons didn't feel 'tight' to use like in half life 2. I switched to controller halfway through and it fit the gunplay better. Kinda wish there was more emphasis on movement and melee but I was satisfied with what was there.

    I didn't like encounter / enemy design though. The difficulty curve was way too smooth. There are very few enemy types so most encounters are just the same group of enemies you fought 15 minutes ago but with 1 extra foot demon added. And after a while normal encounters start including minibosses too so you need to spend minutes slowly dealing damage to them. There were some encounters that were genuinely challenging and memorable but the vast majority was just walking the marathon and trying not to die in a stupid way. I think it's fair to describe this as a 'low skill ceiling', once you figure out how not to die against each enemy type your progress (at least on insane) is mostly bottlenecked by the dps of your weapons.

    Bosses are a different story. They were insanely difficult on insane (first two took me hours each). Beating them was pretty rewarding.

    When I bought the game on steam it came with viscera cleanup simulator shadow warrior edition, which I played immediately after beating the game. It was a nice change of pace and made me wish the game itself also had more gameplay variety. I would've loved more human characters too.

    Don't really have thoughts on graphics, they were fine maybe a bit too much bloom.

    Numerically I think it's a 6/10

  • The government then revealed that they had access to a third party tool that they used to break into the phone and recover its contents.

    I'm not sure if we're thinking of the same case but I also remember that the tool wasn't ready in the beginning, which is why they tried the court method until it was