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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LO
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665
Joined
2 yr. ago

  • Disco Elysium is probably the best implementation of the 'Fail Forward' ideology I've seen in a game - not 'Game Over' per se, because running out of Health or Morale will give you a game over, along with some nonstandard endings, but failing important story-related checks doesn't lock you out of the story, you're just encouraged to go explore other parts of the world - raising the skill associated with the check you failed opens it up again, and certain objects, thoughts, or interactions can also open them up again. In the same vein, failing noncritical checks can often lead to more interesting and/or advantageous outcomes than succeeding. As an example: ::: spoiler spoiler One red check (noncritical, can't be retried) you make early on is to try to remember your name via Conceptualization. Succeed, and you'll just admit to yourself that you can't remember. Fail, and you immediately land on 'Raphael Ambrosious Cousteau.' You can then spend the rest of the game referring to yourself as RAC, with humorous reactions from pretty much everyone who hears it, and if you do it enough, you unlock a thought that raises your Savoir Faire and Espirit de Corps skills. ::: Great game, by the way, highly recommend.

  • Well you can already fast travel between planets. I'd be okay with the happy medium of intersystem travel if it meant I could actually land on a planet. The problem is the way Bethesda has set it up, the planets themselves aren't real, there's just a handful of zones around POIs.

  • I mean, that's still pretty much the case, it's just emulated very well, with lots of polish. It's a lot like Minecraft in that you have to make your own fun, but once you find it it's a very nice flow. It's definitely better with friends, and fights with real players especially are fun, and make you realize just how bad you are.

  • Honestly, credit where credit's due, I think this is likely the best possible solution the Twitter team can implement, hamstrung as it is. Would I prefer that verified experts get to talk freely while conspiracy nutjobs get censored? Absolutely. But with verification gutted and likely a lack of manpower on the content moderation team, auto-redirecting to a credible source seems like the best option.

  • I would give My Friendly Neighborhood a try - it's very much in the vein of Resident Evil 4 with just-different-enough Sesame Street puppets that give you a jumpscare and damage when they make contact. Put together by John and Evan Szymanski (brothers to and collaborators with David Szymanski, of several New Blood titles fame,) it's made explicitly to be horrifying without relying on gore and excessive violence.

  • I think addressing low motivation levels is beyond the scope of the school's ability to affect things. When I was in high school I remember not caring about much of anything because I was convinced that even though I was almost certainly going to college, I would still just end up in a 'passionless bullshit make-work dead end job' like my parents, working long hours just to eke out a meager living, enough to keep getting back in the goddamn hamster wheel, and that really sapped my will to do anything productive. I ended up being completely right but I'm lucky enough to be living in this era of realization that work in the states is inherently bullshit, and that I make enough money to pursue passions outside of my 8-6.

  • Weren't they floating codename Deckard a while back? If they can make a handheld that plays modern titles reliably, a standalone headset on par with the Quest seems about the right speed as far as next steps goes.

  • You're telling me the malignant narcissist who said, and I quote: "My net worth fluctuates, and it goes up and down with the markets and with attitudes and with feelings, even my own feelings, but I try."

    ...You're telling me that guy lied about how much money he has? Really? I never would have guessed.

  • Honestly, if they did? More power to them. I'm tired of good houses being tied up as overpriced vacation rentals, where you have to clean the damn thing out to exacting specifications and still pay a fucking cleaning fee. We could only be so lucky, that maybe private investors will go after Blackrock in a class action for trying to monopolize investment housing or some shit. Let the greedy eat each other.

  • The you're addressing here is The four-point scale, which exists primarily because rating a low score on a big developer's game is a good way to ensure you don't receive review copies ahead of release, something reviewers live and die on because their fans want to know ahead of time whether the game is any good. In that sense, it's a bit of a paradox - you can't be sure at face value whether the 4 out of 5/8 out of 10/83% was something that the reviewer genuinely levied against the game as a fair criticism of flaws and/or commendation of positive experiences, or if they give it a high number because they're afraid of biting the hand that feeds.