Netflix is planning to raise prices... again
LetMeEatCake @ LetMeEatCake @lemm.ee Posts 0Comments 94Joined 2 yr. ago
It should be done, but Biden has never had the opportunity.
The size of SCOTUS is set by statute, and would need a law passed by the house and senate to do so. Democrats don't hold the house today, but did in the prior congress. That vote likely could have succeeded. It would have failed in the senate. At the time the senate was 50-50 and I cannot possibly imagine any scenario where Manchin and Sinema would have voted for that law. King and Feinstein wouldn't have been certain votes either, but likely winnable if it came down to the wire. Even if all of them did vote aye, regular legislation can be filibustered and there is definitely 0% chance that Manchin+Sinema would have voted to kill the filibuster.
Dems need a house majority and at least a 52-48 senate majority for this to happen. I suspect that rage has already faded enough that it won't happen even then, barring SCOTUS doing more Dobbs sized awful decisions.
The pressure campaign for RBG to retire was when democrats still held a senate majority with 53 seats. Republicans blocked Obama's SCOTUS appointment when they held the senate majority. In 2016, republicans simply just didn't allow a vote to happen because the senate leader sets the vote schedule. The nuclear option had already been invoked by that very same dem caucus on all other presidential nominations too.
The scenarios look similar on a surface level but in the details that matter they are leagues apart. If RBG had retired in 2013 or (most of) 2014, her replacement would been confirmed, barring a Kavanaugh-sized scandal. Either republicans would have provided the seven votes needed to secure cloture, or Reid would have invoked the nuclear option to lower the cloture requirement on SCOTUS nominees to a bare majority, like all other positions. Either way the nominee would have been confirmed.
I'm more willing to forgive members of the house running despite their old age than I am senators.
Representatives only serve two years, so they're making a shorter commitment. It's substantially easier for someone to think they can keep doing something for another two years than it is for them to think they can do it for another six years. Especially on health matters. But also, individual representatives are simply just less important. In our current political environment, an individual senator leaving office is going to be a huge disruption for any balance of power that's less than 54-46, with another critical point reached at the 60-40 balance. In the house it won't matter for any caucus that's ahead by ~5+ seats. Even in today's razor close house, it was elected as 222-213 seats — a nine seat gap.
There's a decent number of older representatives out there. I wouldn't have minded Lee sticking around there for a bit longer. The only real issue with older representatives is that by staying in office they block the pipeline for new blood and building a bench for future offices. Running for senate in her late 70s is ridiculous though, especially for a first term.
For Pelosi specifically, I'd put it at 50-50 odds that she retires shortly after the 2024 election. If it wasn't for her personal feud with Hoyer I'd put it at near-certain. When she decides to retire, I expect she'll stick around for one last campaign solely because it will improve her ability to fundraise for the DCCC. She's a team player through and through.
So you're saying I need to stalk them down and introduce myself? Seems like a lot of work to avoid being incorrect, but since this is the internet I am obliged to do what I must to be correct.
Mine was never stolen, to break your streak. I had one of the little 4GB ones.
But did you ever stop to think about how Italy's system impacts the most important among us: the wealthy shareholders? A truly humane system would prioritize them at all costs.
/s (should be obvious, but I'll put it there to be safe.)
That and the EGS seem to be where Epic funneled all their profits from the height of Fornite. That neither has worked out puts them on shakier ground. How many billions of dollars has been spent on EGS with it being way behind their revenue targets?
As things stand, Epic has very little in the way of a next big revenue source when Fortnite starts to fade as something new takes its place. That (probably) isn't right around the corner but it will happen eventually. Their bet was on running major digital storefronts; that hasn't worked out. UE will continue to make good money but not anywhere near enough to sustain the company as it is. UE is simply far smaller than something like FN.
This is likely them realizing this in conjunction with what you said. They need a new big revenue source in the pipeline, since digital storefronts won't be it. Whatever that next thing is will need lots of money.
Curious why everyone in the comments (as of my own comment) is happy about this?
Sure, he exudes C-suite personality and doesn't act like he's a gamer. But that doesn't matter. He oversaw Sony's rise to dominance in the console market. That dominance is built on the foundation of their first party AAA games — which is a less than ten year old change for them. Sony porting their big games to PC was a project that was fully embraced under his leadership.
Point being, as a gamer it seems like he's done a fairly decent job. I don't care how boring his interviews or speeches are or that he looks and acts like he belongs in a board room — they're all like that anyway even if their public persona says otherwise. I care about games and treatment of consumers.
People underestimate how much production other countries are capable of. Of course, China does dominate the manufacturing game, especially mass production.
There's no shortage of alternatives all the same. Vietnam in particular has been doing quite well taking manufacturing work that companies are moving out of China so as to diversify their production chain. India is rising on that front too. Not to mention that the west truly does far more manufacturing than people give credit for — I've found that nearly every category of general goods that I try to buy will have some US made options. That's not even touching the rest of the west. The big exception being electronics, but those have Vietnam and India as growing alternatives, with Taiwan, Japan, Malaysia, and Singapore all as solid players in that market.
The overall point being: it's entirely possible to remove China from the manufacturing chain if there's enough money behind the push. The US economy is probably large enough to do so with some meaningful struggle. The US and major allies could do so more easily. The difficulty is more political and temporal. Getting everyone on board and committed plus going through with the multi-year long process.
Kissinger is 100. He can't last that much longer... can he?
ME2 is a good game in isolation, but I think it played a big part in getting Bioware where they are now.
ME2 saw them move far, far more into the action-RPG direction that was wildly popular at the time, with a narrative that was in retrospect just running in place (ME2 contributes effectively nothing towards the greater plot and zero major issues are introduced if it is excised from the trilogy). I feel the wild success ME2 saw after going in this direction caused Bioware to (a) double down on trend chasing, and (b) abandon one of their core strengths of strong, cohesive narratives. ME3 chased multiplayer shooter trends, DA:I and ME:A both chased open world RPG trends, Anthem chased the live service trend, and the first try at DA3 chased more live service stuff before Anthem launched to shit and they scrapped the whole thing to start over.
All while, of what I saw first hand (of those I played) or read about secondhand (of those I did not play) none of those games put any serious focus on Bioware's bread&butter of well written narratives. ME3 in particular is a narrative mess, with two solid payoffs (Krogans + Geth-Quarians) and the rest being some of the worst writing I've seen in a major video game.
ME2 was great. ME2 also set Bioware on a doomed path.
Unity cares. This whole fuckup is Unity trying to further monetize mobile games and get a stranglehold on mobile game advertising. Console/PC games are just collateral damage.
If this costs Unity enough money it might work. I'm not holding my breath but stuff like this has a better chance of working than PC indie devs abandoning Unity does.
Based on their comment, I don't think they're the person deciding what engine is used. They work for someone else that has already selected an engine. They need to keep their skills employable first and foremost here.
Hopefully Godot takes off a bit here, I think there's good room for it to advance with indie devs and maybe use that growth to be able to be more of an alternative to UE sometime afterwards.
I'm planning to upgrade from a 12 mini, which partly influenced my choice of years too (having seen 3 year data was the main part!). If I had a 12 Pro I think I'd have kept it for an extra year, but the battery is just not sufficient for how my phone use has changed.
I think furthering your extra details here too is I saw someone point out that one of Apple's slides for the base 15 was comparing its performance to the base 12. Apple knows how often people upgrade. Picking the 12 as a comparison point wouldn't be an accident — we're the single largest target audience for the 15. And in a year, they will in all likelihood compare the 16 to the 13 for the same reason.
This year's new phones are for people that last bought a phone in 2020 or earlier. If the average user is on a three year upgrade cycle (what the data shows as I recall) then you'd expect roughly 1/3 of people to upgrade every year.
This is better for Apple, as it keeps their revenue more spread out instead of heavily concentrated in year one of a three year cycle.
This is better for consumers, as it means new features and upgrades are constantly being made. If they want to upgrade early they can, and they'll get new features even if it's only been two years.
This is also better for both Apple and consumers because there's more opportunities to course-correct or respond to feedback over issues. If Apple only released a phone every other or every three years, it'd take that much longer for the switch to USB-C.
Just because a new product is launched does not mean you need to buy it. Nvidia released a new GPU last year, but I didn't buy it even though it's newer than what I currently have. Arguing that new phones shouldn't come out each year is like arguing that new cars shouldn't come out each year. It makes no sense.
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I think the point here is that this feature would presumably allow you to just download the map at will. Regardless of what it thinks about reception at either end of your destination.
Unity is Unreal's biggest marketer now, it seems...
Curious if some of the many internal AAA engines out there might start to get shopped around as a new alternate to UE. Sony, Ubisoft, and Microsoft all have a few in house engines that at least on paper seem viable for branching out — the biggest obstacle would be support, I suspect. Which isn't a trivial obstacle, to be clear.
idTech is due for a resurgence. Maybe Valve could even get a revival in usage of Source.
I wonder what the practical implementation would be here. I assume current water infrastructure is two sets of pipes, one for clean water and one for wastewater. Would the solution here be to add a third parallel set of pipes for greywater?
This doesn't need to immediately lower housing costs to have a positive impact.
Hypothetical numbers... If housing was going to go up 5% in the next year and this change causes that to go down to a 1% increase, it will have made things better. Of course, we'd all like to just go straight to lowered housing costs. But individual changes can still do good and bring us towards that goal without strictly accomplishing it.
I'm always surprised at how often other people (not you) will defend this practice from Netflix. It's classic case of following the data in a stupid way. If their data shows that interest drops off after two seasons, I don't doubt it.
But... that comes with a cost. They have built a reputation as a company that doesn't properly finish shows that they start, that will leave viewers hanging. That makes it harder to get people invested in a new series, even one that's well reviewed. Why get interested in something you know will end on a cliffhanger?
That kind of secondary order impact from their decision isn't going to show up in data. Doesn't change that it happens all the same.