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Joined
1 yr. ago

  • black-box feed shaping algorithms

    Recent EU legislation already requires insight into feed algorithms. They're not allowed to be black-box on huge platforms.

    Back-doors is another issue, but depending on the kind of personal data, EU legislation already requires separation and different levels of protection.

    If data being sent to the US can not be considered safe, it can not be transferred without explicit and informed consent. US firms create EU firms to have regional legal entities. They can store private data locally, within the EU.

  • No, because regulation works; or can work. We can require them to follow our laws because they're invested in our market too.

    There are regular fines for GDPR violations for example; it just feels like our checks and fines need to happen faster and harder.

    China regulates their platforms like TikTok differently in their own country than outside. We can require the same.

  • Life is self-emerging. There is no higher or predefined purpose. You can live without one, or define your own, which may or may not change over time.

    Regarding death as the ultimate conclusion; you can make of it what you want. You can consider what you leave behind. You can see life itself as worthwhile, without a need for an end-goal that follows after.

  • Cashew - Feature rich financial app

    How does Cashew compare to GnuCash?

  • Linking for anyone else interested; Zim

  • I'm very interested and involved in the free software space. I wouldn't say I'm surprised by any being free.

    There's some powerhouses of great or big or powerful free software, but I know that and know why they are or can be free.

    Usefulness does not correlate with price.

  • You say that you believe most people can differentiate between good and bad, but note that people often think they are doing good while doing evil deeds. The human mind is exceptional at reasoning even against logic or facts when it is to preserve a positive self-image. You mention being brainwashed; often, people "brainwashed" themselves.

    Defaulting to tolerance, goodwill, and expecting good is a good start, but tolerance must end somewhere. Excessive tolerance will inevitably lead to it being used/exploited. At various costs.

    Flexible morals make sense. Different contexts require different adaptions. Considering them flexible or not may also be a matter of not including enough data points/context that sources moral conclusions.

  • What you need... is a lawyer

    Publish what you have the right to publish. Is you question what you have the rights to? About the technical hosting or distributing? Referencing or quoting other works? Whether you need a legal entity or author disclosure?

  • Experts in the field may be more knowledgeable, but there seem to be multiple attack vectors to me:

    • Fight and advocate to reduce social injustice; people who feel powerless or left out vote right [even against their own interest]
    • Support quality education that critically explores fascism and history, that improves media literacy, and logical fallacies etc
    • Support social programs that help people in the scene get out
    • Support social programs that prevent people from drifting into that scene
    • Be a voice in criticism and watchdogging media, orgs, and [public] people
  • Is this a reference to something?

  • Overwatch was converted into/replaced by Overwatch 2. Overwatch 1 became Overwatch 2.

    They're still actively working on it. In the live-service manner. Even considering and experimenting with main gameplay formats.

    What they abandoned is the separate PvE mode that was planned for Overwatch 2. There's only occasional PvE event modes.

  • re screenshot; Raise your hands 🙌


    Have you participated in game jams?

    Their clear scope and limited timeline means [more likely] something gets done and completed, to some degree.

    “patient” probably means I’m not doing it beyond some scattered attempts.

    I don't really get what you mean by that. I don't see patient as "letting it slide [off]".

  • I tried it. I didn't like/enjoy it.

    From your description, to replace LoL with a more populated game so it has a broader player base, it'd be a fit. It's free to play, so why not try it out?

    For me,

    • gameplay/mechanics: generic, like all the other titles
    • guidance: bad, confusing
    • matchups/difficulty: genre problem of diverse characters and abilities, and at times you don't know what's happening. Diverse skill levels, and team matchups. Sometimes your team is getting stomped and you have no idea how or even if you could have influence on that. (I switched class and it got even worse.)
    • polish/UI/UX: lacking, unoptimized, at times confusing

    Honestly, if you want a personal, subjective recommendation, I would recommend Overwatch over Marvel Rivals. It's easier to get into, also still popular, also free to play. Alternatively, SMITE, which could be considered a middle ground between top down MOBA like LoL and dynamic hero shooters. I played SMITE for a long time, but have not for a while now. Both titles keep shoving pay-content on your screen, but you can ignore all of them.

    Have you played Awesomenauts?

  • I don't see any generation of gaming. Maybe because I don't buy and play on consoles. Even consoles have started to lose generations with backwards-compatibility, re-releases, upgrades, and digital stores.

    I play what interests me. And I buy even more than I play of what interests me.

    The idea of having enough or too many games to play, I think I reached on about 1.3k games in my Steam library. Because a year has 365 days, so 1300/365 = 3,56, so I could play a different game every day for 3 years. That's unrealistic to match [for me]. Now I have 3.8k games in my Steam library. Which is fine by me; I support what looks interesting to me, and maybe I'll get to them, or some I prioritize, and some are bundled noise or freebies.

    I'm not going to stop stumbling over new and interesting games though. And most certainly not evade them when I stumble over them.

  • A passive, careful engagement is very different from crossing swords with heavy hits and swords sliding along each other or blocking.

  • When I see armor fights I always think of how exhausting it would be very fast. I'd love to see exhausted people gasping for air. :P

    Still, blunt weapons can still be 1-hit KOs or heavy hitters. But you don't see that either.

  • Recently, I've been mindful of how long fights are in movies.

    Sword fight? Fanning at each other, crossing and smacking swords. Maybe even walking around each other. I don't think that's how a real sword fight would look.

    Fights where it's mostly talking. Talking and talking. Nobody would fight like that.

    Fist fights without a smack and dead. It's fancy movement - only because of the shaky camera and cuts of course. Give me back Jackie Chan or smack them once and they fall over.

    I also dislike noticing the wire-guided movements. Fast acceleration and you can see them balancing in the air lifted by wires. Wires removed after-the-fact, but it's such unnatural movement.

    And of course, the classic gunfight where nobody hits anything.

    Or any monster chase or fight. If a giant monster chases you it's faster and instant-kills you. But not in movies.

    It's certainly prevalent.