Hyprland works great as long as you make sure to get the build with nvidia patches to prevent flickering. It's very similar to i3, although not 1:1 like sway.
It's effort to switch, and we don't benefit from having separate copies of the repo bc we're so small. No one steps on eachother's toes, so distributed version control isn't necessary.
Now, the fact that most devs know git and SVN is dead is not lost on our CTO, but putting the effort to switch over doesn't provide direct value to the customer, so I have to make the case that switching to git would do enough from a productivity and maintenance standard to effect customers.
Epiphany is a neat little project, but my understanding is it has performance issues bc it can't use the GPU or something, like YouTube videos load slow.
What they're referring to is that when you use tabs, you end up having some things at the end of lines have to be spaced over for alignment. Thus, you then have to turn on some way of seeing what stuff is tabs and what stuff is spaces and it turns into a big mess.
Hence why normal people indent with spaces instead of hard tabs
they already said they were Mac only because they used Metal for rendering
And you say:
Metal is basically the only graphics API on Mac
So they're on Mac bc they need Metal, but they picked Metal bc they're on a Mac? It's circular and friggin weird man
Not to mention there are cross-platform wrappers that will pick from all three depending on system - some that are very prolific among Rust devs (Zed is coded in Rust) like wgpu, for instance. They could've used wgpu and supported all 3 from the get-go and it would be easier than doing Metal anyway!
And so picking just Mac and/or Metal first is suspicious.
Nah. I couldn't get behind Bismuth either. You had rigid ways you could arrange your windows with no way to adjust.
For instance, you can't get a layout like this with Bismuth (or any dynamic tilers that I know of, i.e. dynamic tilers aren't worth using):
---------------------------------------
| A | B |
| |--------------|
|----------------------| C |
| E | F |--------------|
| | | J | K |
---------------------------------------
The closest in Bismuth would be using master and slave like:
---------------------------------------
| A | B |
| |--------------|
| | C |
|----------------------|--------------|
| E | J |
|----------------------|--------------|
| F | K |
---------------------------------------
Which isn't nearly as useful
I gave Plasma a genuine, honest try, both 5 and 6, and it was a complete let down.
But your attitude would make Pop Shell devs burn their own project down out of fear
Nah bc the Pop Shell devs have done an AMAZING job. The new COSMIC will make KDE and GNOME look like pet projects when it drops.
Absolutely unusable for one big reason: still no good tiling options in KDE. They got me hopeful with their tiled area system but then dropped the ball on execution. An OS without tiling is functionally unusable for real work. There aren't even any good KWin scripts for it. At least Windows has stuff like FancyWM. Will not be using any time soon. GNOME, with the ability to install Pop Shell 2, is by far the superior DE, and it's not even close, and I'll stick to that for most things and a WM/compositor (in this case Hyprland) on my main machine. KDE is and will continue to be trash until they can add true tiling support. Might as well some 1980s looking WM like OpenBox. That's what KDE is. Old and unusable. Nothing else they "improve" matters since the core of operations doesn't function.
I wonder if marketing this as "replacement to League" is the best move or if it should market itself as simply a new MOBA